I am developing an iOS app in starling for all ios devices. I am having a hard time getting my head around how to use the AssetManager class and scalefactor setting to manage all the different resolutions.
I think the official article (http://wiki.starling-framework.org/manual/multi-resolution_development) from starling and the scaffold project leaves a lot to be desired - it does not even take into account the retina iPad.
I can easily set things up so i can distinguish between iPad and retina iPad or iPhone and retina iPhone, but how can i combine the two and still be able to setup the app in a way that is manageable?
Any links to tutorials or articles on this topic would be great.