Questions tagged [sparrow-framework]

Sparrow is an Open Source Game Engine for iOS which allows to create interactive applications for the iOS platform.

The Sparrow framework allows to create interactive applications for the iOS platform. The main target is the creation of 2D games, but Sparrow can be used for any graphical applications.

Some of the features are,

  1. Free & Open Source: Sparrow does not cost a dime. Users can download and use it right away. And because it is Open Source, user is always in control. Step through the code and learn from its internals. Everything is well documented and easy to understand.
  2. Pure Objective-C — No Trade-offs: Sparrow is a pure Objective-C library that was built from ground up for iPhone, iPad and iPod Touch. Users can easily integrate it with their existing UIKit apps, access all iOS APIs directly (like GameCenter, iAds, Camera, ...) and benefit from native performance. Stop developing in a black box, and go for complete control.
  3. Amazing Performance, familiar API: Sparrow uses the same concepts and naming schemes as of Adobe™ Flash or Starling. Even if user is coming from a different background, they will get the hang of it quickly, because everything is designed to be as intuitive and easy to use as possible. And since all rendering is done through optimized OpenGL calls, Sparrow exposes the hardware's full potential. In other words: it's FAST.
  4. App Store proven, Community powered: Sparrow already powers a plethora of games in the App Store. It is backed up by a huge community providing tutorials, extensions, and a helping hand when someone is stuck. The Sparrow community is one of the most active and friendly community.
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"Cannot find interface declaration for NSObject"?

So I've done some research into this issue, but I haven't found anything similar just yet... So I'm coding a game in Obj-C using Xcode and Sparrow Framework. I've been working on the simulator up until this point, and it's all been going fine. But…
Dylan Beck
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Sparrow or Cocos2D for iPhone 2D game?

I want to develop a game for iPhone. For 2D game development in iPhone which one of these would be better in the long run....Sparrow or Cocos2D? I've seen that there is a scarce documentation for Sparrow framework but Sparrow forum says it is easier…
Arshad Parwez
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IOS Sparrow Framework: how to prevent double touch

I made a "game over" text appears at the end of the game and added addeventlistener to the self.stage on touch. when this touched, it should execute the event function which loads the first screen of the game. however, on the first screen I have…
Dreaded semicolon
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What is this sparrow framework in iphone development?

I am new in iphone development .I recently heard about a sparrow framework which is used to create games for iphone but i could not get more knowledge about this framework.Is it an apple framework ? Do it provide some special features to iphone game…
newbie
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Sparrow-Framework duplicate symbol error

I am need of some assistance with sparrow framework(http://www.sparrow-framework.org/)/xcode 4/ and my project. I am Getting the following error: Ld…
AlexDFox
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Objective-c -> iphone design: delayed action

Sorry to bother, but I am in a bit of a pickle and I was wondering if anyone here could give me a hand. I am currently designing a game in which enemies appear on the left side of the screen (out of boundaries) and move to the right. I have used a…
SKato
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Sparrow toolkit

Nicu
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Video capture of GLKView view using Frame buffer object stops openGLES content display on screen

I am trying to record video of the content that is displayed in GLKView. I am using using Sparrow framework to display the required contents in openGL. I am using framebuffer Object or FBO to get frames from openGLES and write these frame to video…
Gaurav Singh
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How to create a game loop in Sparrow and refresh the display each frame cycle?

I've been scouring the web for the past 2 days trying to find a complete example of how to use the built-in game loop features in Sparrow for ios development. I am working on a tower defense type of game for a school project. The player controls a…
Maninacan
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diff between various frameworks for iOS game development?

Struggling to distinguish between frameworks for iOS game development. Looking to draw a comparison amongst following frameworks i came across : How to choose between frameworks or we can mix/match these together, what goes with what ? …
dotnetcoder
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Cocos2d-iPhone or Sparrow for first time 2D iOS game development?

I've just gotten basic UIKit down. I've made several personal apps and such, but now I'm ready to move on to a game with some other developers. Both of these frameworks look powerful and have tons of bells and whistles. Does anyone have a…
rnystrom
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Guarantee a deallocation in ARC

I'm currently developing a game for iOS and we have a memory leak. Our project is ARC set up. I was wondering on how to ensure memory deallocation. One of the steps I was thinking of taking was convert code of the form: -(void)methodMethod{ …
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Objective-C Change Sprite Sheet - Sparrow

I'm currently in the middle of developing an iOS universal app using the Sparrow framework and at the moment am trying to create a series of animations using Sprite Sheets. For the iPad Retina i have to output the frames of an animation at a…
Gary
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Removal of objects in obj-c

I'm using ARC. I'm got a button that runs this code, to create an object (an SPPrite object using the Sparrow Framework) SKMarket *market = [[SKMarket alloc] initWithScrollContainer:scrollContainer]; Inside that market item I have a "close"…
Phil
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Trouble understanding viewControllers in iOS

I'm new to obj-c/iOS and I'm having trouble understanding conceptually at least viewControllers. I've read a lot of the Apple Doc's, I've even used viewControllers to some extent in xCode, but I still don't quite get what they are, or what are the…
Phil
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