Questions tagged [robovm]

Robovm is an open source, ahead-of-time compiler for Java bytecode to ARM and x86 executables.

The RoboVM compiler translates Java bytecode into native ARM or x86 code. Apps run directly on the CPU. No interpreter or virtual machine involved. RoboVM enables Java apps to run on iPhone and iPad without a run-time interpreter or JVM.

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Libgdx No signing identity found matching '/(?i)iPhone Developer|iOS Development/'

I would fill my app I'm doing with Android libgdx and study, using robovm , but I did not recognize the certificate . The certificate from xcode preferences correctly was downloaded , and then usually always worked .... what I did because it renew…
Mr. Developer
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Has anyone successfully implemented GDX Pay for iOS?

I've been running my head around the implementation for quite some time. I have been unable to do so. I've done all the pre-requisites, setting up the test users in sandbox, setting up the IAP product on itunesconnect etc. While on device, I sign…
DivKala
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Initializer Error Using Netty 4 with RoboVM

I am trying to simulate my existing project on ios via robovm. The java project starts running, but quickly encounters a problem with Netty (4.0.25) libraries that I am using. I am using the latest version of RoboVM. Here is the…
M1LKYW4Y
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PropertyListFormatException when launching libgdx project on iphone

I'm trying to get my libGDX game running on an iPhone. I'm using libGDX v1.7.2 and RoboVM plugin v1.12.0 but isn't enrolled in the Apple Developer program. It should be possible to run it anyway with a free provisioning from XCode 7.0 (using 7.2…
K.Carlsson
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GDX Pay IOS Error while testing

I've tried to implement GDX Pay for IOS for the application I am building. I am using GDXPay 0.7.0 and GDX Version 1.7.1 I have signed out of the appstore in the settings and created user ids in sandbox environment on the itunesconnect to sign in…
DivKala
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ITMS-90535 Unable to publish libgdx iOS app

I get the this errors when I try to publish my libgdx app to apple app store. I'm using Xcode 7.1.1 and installed latest Google Play Games/Google SignIn Robopods (1.9.1-SNAPSHOT) 1 package(s) were not uploaded because they had problems: …
Schwips
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Error after running RoboVM iOS MapView on Emulator

** When i am trying to run a MapView iOs With RoboVM IDE, the following error appears after aplication is started with no compilation errors, i have tryed updating xcode to latest version currently Version 7.1.1 (7B1005. Thanks for your…
Oscar Rico
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LibGDX RoboVM 'random' memory crash (Exception Subtype: WAKEUPS)

I've been having some crashes at random spots in my gdx game on iOS. It works without any problem on the other platforms. When the app quits I get this in my robovm terminal: 9/17/15 1:05:29 PM: [ERROR] AppLauncher failed with an exception: 9/17/15…
yafrack
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How to upload a local image to social media using robovm

I am working on a game and what I want to do is take a screenshot when the player dies and upload that image using the iOS sharesheet functionality to share to twitter, facebook etc... I have the image stored locally. Here is my code for sharing an…
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How to use RoboPods with LibGDX

I have built a game with LibGDX and I want to integrate Chartboost within the iOS version. I am using RoboVM to get it onto iOS. They recently came out with RoboPods: https://github.com/robovm/robovm-robopods/tree/master They say all you have to do…
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How to tell RoboVM to run a specific iOS device?

I'm making a libGDX game and invoking RoboVM from Android Studio. It always starts iPhone 6 simulator and when I try to switch the device in the simulator it quits the program. I want to be able to test in iPhone 5 and iPhone 6+ simulators, but I…
Milan Babuškov
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Is it possible to access OpenGL ES from RoboVM without using LibGDX?

Is it possible to access OpenGL ES on iOS from RoboVM without using LibGDX? If so, are there any useful references? The only thing I can find is this super-simple demo from over 2 years ago:…
Markus A.
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Can not launch ipad-iphone simulator in libgdx project

I am developing a libgdx project. I want to deploy the project to android and ios. The project is working on desktop(MacOS) ,android simulator and android device. However, when I try to launch IOS simulators with gradle or main class, errors are…
Burak Dağlı
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Multitouch not working on iOS with robovm and libGDX when displaying banner ads

I'm having a problem with input in libGDX in the iOS backend. It happens when I have Mopub banner ads displayed. When I put my first finger on the screen, I get a touchDown event (pointer = 0) and when it comes to my second finger, nothing is…
jos_fzr
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Implementing a .a file (static library into RoboVM)?

I'm trying to implement the Google Analytics RoboVM binding into my project. I tried using the LibGDX download from http://libgdx.badlogicgames.com/robovm-ios-bindings/ but this failed because of this…
Oliver Dixon
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