Questions tagged [robovm]

Robovm is an open source, ahead-of-time compiler for Java bytecode to ARM and x86 executables.

The RoboVM compiler translates Java bytecode into native ARM or x86 code. Apps run directly on the CPU. No interpreter or virtual machine involved. RoboVM enables Java apps to run on iPhone and iPad without a run-time interpreter or JVM.

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Detect version of ios using libgdx with robovm backend

According to this answer we need to know the version of ios. How can I achieve it using libgdx's robovm backend?
Mehmet Ataş
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Undefined symbols for architecture arm64: Failed to build RoboVM/LibGDX project

When I trying to build roboVM/libgdx app on my ios device, I'm seeing the following error. [ERROR] 13:49:29.414 Undefined symbols for architecture arm64: [ERROR] 13:49:29.414 "_OBJC_CLASS_$_GADInterstitial", referenced from: [ERROR] 13:49:29.415 …
Gag Baghdasaryan
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How to identify a user on iOS?

I am using LibGDX and for the Android version of my game I use the "Get Accounts" permission to identify a user by their Gmail address. Is their a similar way to identify a user for iOS?
Z0q
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Libgdx Admob iOS integration not working

I have read plenty of documentation, wrote some code, even copied and pasted but still nothing works. I downloaded the bindings from here https://github.com/BlueRiverInteractive/robovm-ios-bindings and followed all the steps from here…
user3564573
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libGDX iOS game does not receive input

I am currently working on porting my LibGDX game to iOS using roboVM. Everything works except I have run into some issues with getting my bindings to work for admob and Google Play Game Services. I was able to workaround an issue with Admob but the…
Barodapride
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Detect close of Interstitial Ad in AdMob using iOS RoboVM/libgdx

I'm using RoboVM bindings for my iOS application to display AdMob interstitials. When I close the interstitial ad, I lose all touch controls. Is there a way to detect the ad being closed so I can put the touch back to the game? Or is there a better…
islander_zero
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Create iOS static library from robovm project (BAD_ACCESS in JNI)

I have a large amount of Java code (only calculation functions, no UI) that I want to reuse as a static library in iOS. My approach was to use robovm and follow the unofficial way to create a static library described in the two articles in the…
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RoboVM can't see iosProvisioningProfile

I'm trying to configure RoboVM to build my LibGDX project for iOS. In my build.gradle project(":ios") { apply plugin: "java" apply plugin: "robovm" configurations { natives } dependencies { compile project(":core") …
Jephron
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Admob Robovm Eclipse build with error : Undefined symbols for architecture armv7

I'm intergrating admob binding for my robovm-libgdx project at github : https://github.com/BlueRiverInteractive/robovm-ios-bindings/tree/master/admob by follow this document: https://github.com/libgdx/libgdx/wiki/Admob-in-libgdx#ios-setup-robovm In…
Tung Ha
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Libgdx Robovm iOS icons with Gradle

I cant find anywhere on the internet on how to add icons for iOS with the Gradle libgdx how will I do so?
Frogzer
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Basic constraints of RoboVM ahead-of-time compiler

With great interest i have been following RoboVM for iOS development. Can somebody point out to me the constraints of your JavaFX (or whatever technology you use) when running on iOS? For instance, can you use Spring? I guess this will never be…
HighTML
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FireBase iOS Push Notification doesn't work - Mobivm & Libgdx

I developed a game in Libgdx. I added Firebase push notification service in Android, it works well. But when it comes to iOS, it doesn't work. When i open the app on my iphone, it asks me to allow push notificaton service, it creates the token, but…
Yazilim Rd
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GPGS Started Crashing on iOS 32bit devices Again

Recently the iOS part of ROBOVM project started crashing on 32bit devices similar like it was in the past ( Can't run RealTimeRoom Google-Play-Games iOS ButtonClicker2000 sample on real device). At that time the problem was in sdk itself. And crash…
E A
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Getting Libgdx Game in Android Studio to run on iOS device?

So Im really stuck right now, I have no idea what to do from here on.. I am trying to run my libgdx game (which runs perfect on desktop and android device) on my iPhone 6. However whenever I try to do that through Android Studio I keep getting this…
Edward Lim
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Set the project properties in subclassed gradle task

I am defining a gradle task "launchIPad2Simulator" that is subclassing another already defined task "launchIPadSimulatorfrom" in robovm gradle plugin. The goal is to set the project properties which are defining which simulator will run. // Run the…
RenatoIvancic
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