Questions tagged [renderdoc]

34 questions
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How can one capture a qt Opengl widget in render doc to inspect shaders?

I want to debug my shaders using render doc (https://renderdoc.org/). I can capture the window. However the texture there is the whole window and the pipeline is also rendering of the whole window. I see where texture of the openglwidget I used is…
Nabi
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RenderDoc does not connect to OpenGL API

RenderDoc is able to detect OpenGL API in running application, but shows me following screen: I've already changed the OpenGL context version (from 4.6 to 3.3) and enabled Core Profile following way: import Graphics.UI.GLUT -- Other imports main…
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Is there any way to display buffer contents in float by renderdoc?

I am learning vulkan and I passed a ubo to shader. When I look over the buffer contents of that ubo by renderdoc, I get the contents in hexadecimal. hexadecimal image. This is the ubo. layout(binding=0) uniform Ubo { vec4 color; mat4…
tsogzark
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RenderDoc inject into Google chrome failing

Hi so I am trying to start chrome with white tab(no graphical api) following this Google maps to 3D model tutorial and part of it instructs to inject RenderDoc into Google chrome but the injection is failing I'm suspecting that this is what is…
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Why my code works on RenderDoc but not on Visual Studio?

I'm building drawing project that takes hand drawing from user and draws it with Fourier expansion and epicircles. But I ran project on Visual Studio today again and app is only black screen. I didn't change the code at all. I ran the code on…
Laex
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Nsight Graphics and RenderDoc cannot trace application

I am stuck writing a Vulkan renderer. The final output I see on the screen is only the clear color, animated over time, but no geometries. Even with all possible validation turned on I dont get any errors / warnings / bestPractices / performance…
Samwise
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Replicating environment from renderdoc to debug

I have a strange issue, a vulkan application I am writing seemingly runs fine when run from the terminal. But if run from renderdoc an assertion inside the official .hpp header triggers. Since this only happens if the program is launched with…
Makogan
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Renderdoc statistics overlay appearing when running executable without renderdoc

When using Renderdoc to debug my Vulkan applications, I have noticed that when I execute the application normally somehow Renderdoc is also running and producing the statistics overlay on the window. For example when executing ./executable from the…
MaximV
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Vulkan compute shader copy from image2D result to sampler2D for next frame

I am trying to post process image with compute shader, and use previous frame's color in the current computations. I need sampler2D to access interpolation operations, even though it doesn't seem like so in the following simple example. I update…
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Using renderdoc, how do I find the winding of a triangle in the mesh viewer?

I feel really stupid asking this, but I can't seem to find any way to figure this out. I was having issues with my render pass in Vulkan and eventually tracked it to the winding (clockwise vs counterclockwise). After having slapped my forehead far…
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Vulkan Depth buffer is either 0 or 1. Never inbetween

I am having a problem with the depth buffer/test not working. When I check with RenderDoc I see that the depth buffer is always just 1 where an object has been rendered: depth_example. I am expecting a sort of smooth gradient between black and…
Stuart
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WebGL inspect images in samplers (similar to Renderdoc)?

Is there a debugging tool in any browser, as an extension or otherwise, or any tool, that I could use to visualize the image loaded into a 2d sampler in GLSL? Essentially something that has the same functionality as renderdoc but for WebGL.
Makogan
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How do I set names for "sections" for renderdoc to show?

E.g. I want all GL calls between point A and point B to be nested in a section called "Gaussianblur" in RenderDoc.
Stefan Monov
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RenderDOC and SDL2

I want to debug my program with renderdoc. I created my context with SDL_GL standard function. I get this error when running the application using render doc. "OpenGL. Context not created via CreateCont Only OpenGL 3.2+ contexts are supported" I…
MoustacheSpy
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adding the lines of code added from an older branch to the newest version

I have an older version of a repo (renderdoc) (v 0.27) that has been changed by Stephan Ritcher. However it has many bugs which has been fixed by the original author Baldurk in latest version as of now 0.33. The question is how can I grab the…
Mona Jalal
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