E.g. I want all GL calls between point A and point B to be nested in a section called "Gaussianblur" in RenderDoc.
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Found the answer here:
https://renderdoc.org/docs/window/event_browser.html
glPushDebugGroupKHR(GL_DEBUG_SOURCE_APPLICATION, 0, -1, "Begin Section");
// contents of section here
glPopDebugGroupKHR();

Stefan Monov
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