An alternative form of plotting in mathematical space (other methods include Cartesian and Cylindrical) which utilizes pole-based coordinates (radius,theta) to plot points. Refer to 3D uses as Spherical Coordinates.
This form of graphing establishes an origin at (0,0) and a single axis, or pole, at (∞,0). For example, using this convention, one may plot a point 3 units(radius) from the origin at an angle of 90°(theta) from the pole using (3,90°).
Convert to Cartesian coordinates using (radius×cos(theta), radius×sin(theta)) and vise versa by (sqrt(x2+y2), tan-1(y/x)).