Questions tagged [ogre3d]

Ogre3d is an open source 3d graphics rendering engine.

Ogre3d (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.

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Need advice on 3D and 2D C++ framework selection

We are a small company with only 2 programmers. We currently make small 2D and 3D games for desktop and mobile using Adobe Flash/Air. We want to stop using that framework and start learning and developing on C++ because there are much more and…
fermmm
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Multilple template end tag

Ogre::any_cast::iterator> It takes Ogre::any_cast and says too few arguments etc. How can I fix it (other than obvious typedef aliasing)?
Etherealone
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