Questions tagged [oculusgo]

Questions related to the development for the Oculus Go VR headset.

Questions related to the development for the Oculus Go VR headset.

68 questions
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WebXR: how to migrate from Oculus Go to Quest?

I'm using Oculus Go controls (touchpad + trigger) in my WebXR molecular viewer (pure JavaScript + WebGL + WebXR) at https://www.ibiblio.org/e-notes/webxr/mini.htm. To migrate from Go to Quest I'd like to know, what corresponds to "selectend event"…
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How to trigger Oculus dash from unity script?

I am preparing my app for publishing to the Oculus store. There is a requirement that says "The app must open Oculus Dash if the user long-presses the back button." How can I trigger dash? I searched through oculus documentation with no luck. Can…
firativerson
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How to build video manager with Unity Addressable Assets?

I am working on a project where users can watch 360 videos on the Oculus GO, the problem is the file is too big since the videos are higher quality. The best solution I found is Asset Bundles or Addressable Assets. I got the addressable assets to…
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Build and Load AssetBundles with Unity for videos?

I'm trying to build an application for OculusGO but the file is too big so I'm working with AssetBundles to lower the size. I've worked with this link so far Build and load Assetbundles in Unity but I don't know how to do this with videos. I…
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Saving a txt file to the Oculus Go Internal Storage

I'm building an Oculus Go app with Unity but I can't figure out how to save a txt file to the Oculus Storage. I have read everything I've found online about it, including using solutions proposed on this website here and here. I'm trying to create a…
LB2
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Oculus Go & Unity: Microphone Real-time Playback

I would like to play the sound get from Oculus Go's microphone through speaker in real-time, but could not made it. I have tried this code, it works well in Editor with headphone's microphone not with Oculus Go, or I have made some mistake? using…
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Can't get 360 mp4 video to play in VR (Oculus GO) in Unity

I am trying to create an Oculus GO app that requires the feature to play mp4 videos in 360 with sound. I have followed countless of tutorials both on text from Googling and from YouTube and all result in the same output. I end up being able to hear…
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How to switch scenes using the OVR Utilities?

I'm trying to switch scenes when an object in a VR environment is pressed. Should be a simple line of code but when I try to execute it the game crashes. The game is build to the Oculus Go. I know I've added the scenes to the build to that shouldn't…
Thom Ros
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Unity : How to test Oculus OVRinput through the editor? Workflow question

Here is my problem, I'm using unity 2017.4.30 to develop an Oculus Go application. If anyone else has done this before you know that you can get Unity to build an APK and upload to the headset to test your software. At the moment we are writing…
Silkutz
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Unity Streaming-assets content not being read in Oculus Quest/Go

I'm working on a project that involves reading content from StreamingAssets. It works perfectly in the unity engine and in the Oculus Rift but when exporting apk to Oculus Quest/Go the streaming does not occur (quiz doesn't load). have anyone…
likuku
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Oculus Browser Enter VR events

Are there any any events to listen for for when the browser has completed loading in VR? I've seen this https://immersive-web.github.io/webvr/spec/1.1/#interface-vrdisplayevent However window.addEventListener('onvrdisplayconnect', e =>…
beek
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Oculus Go file association with intent filter

I want all files of my type (.xxx) to be open with my application on an Oculus Go. For that I have tried a lot of things in my AndroidManifest.xml file. For now, I have all these intent filters in the main activity :
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Having issues with side loading an app on Oculus Go

I am trying to side load an app on the Oculus Go to be playable for a friend, but when ever I take it out of developer mode the Unknown Sources tab disappears, and it shows up in the uninstalled as not compatible. I turned Developer mode back on and…
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Hyperlink issues on the #OculusGo and #OculusQuest when trying to "link" to a "heavy" scene

When using the OculusGO or the OculusQuest when you hyperlink from one virtual environment (VE) to another the Oculus Browser (and it also appears Firefox Reality last I checked) time-out. You go to the next scene; but are kicked out of VR which is…
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Light Weight Render Pipeline is not supported in Oculus Go? Because the app crashes when opening

Is LWRP supported on Oculus Go or not? I am using Unity 2019.1.0f2 version and I have changed every setting in Unity, but somehow the application always crashes before the scene even loads. Will this also occur in Oculus Quest? Is there any work…
user11458208