Questions tagged [oculusgo]

Questions related to the development for the Oculus Go VR headset.

Questions related to the development for the Oculus Go VR headset.

68 questions
2
votes
1 answer

Where does Google Play Services come from on the Oculus Go

I missed the memo on the Oculus Go not supporting Firebase (because it doesn't come with Google Play Services installed) and got the Firebase Auth system working for my VR game with the SDK version 5.3.0. When I upgraded to SDK version 5.3.1 I got a…
pale bone
  • 1,746
  • 2
  • 19
  • 26
2
votes
1 answer

Oculus go Inverts axis unexpectedly in unity

I'm developing for oculus go, and I'm making a sky dive like game where the player controls the hovering of the character with the head. I created an empty game object and placed the ovr camera rig inside to move it, then i use…
2
votes
3 answers

Unity and Oculus Go. Read/Write on the internal storage

I'm building a Oculus Go App with Unity. I'm trying to create a txt file in the internal storage of the GO. (The one you see when you plug the HMD to your PC). I tried those differents paths, none of them seems to work :…
tinkz
  • 100
  • 2
  • 17
1
vote
0 answers

I want to automatically launch installed applications when my Oculus Go/Quest/Quest 2 machine is turned on

I want to run the installed application automatically when the device is turned on. I'd appreciate it if you could let me know how it is.
vpWWqv
  • 11
  • 1
1
vote
1 answer

How to work with build.gradle file in Android Studio

After I make a change in the build.gradle file, what is my next step? I think there must be more steps I am missing…. compiling?? building ?? I am making these changes in Android Studio. Not being that familiar with the build.gradle file, I am not…
Larry
  • 21
  • 2
1
vote
0 answers

Add read permission for USB storage Oculus GO Unity C#

I’m developing a Unity app for an Oculus GO Headset. It’s written in C#. I have a Micro USB stick for the headset and I am able to see its contents and play them in Moon Player VR from OculusTV > Settings.apk (Downloaded from here)(It’s essentially…
1
vote
0 answers

Does OculusGo support Background Services like Android?

I want to create a background service in OculusGo. I found a few links this, this and this but with no answers available. Is there any possibility to create a background service on OculusGo just like android background service.
Suraksha Ajith
  • 872
  • 2
  • 12
  • 23
1
vote
1 answer

How to check if Oculus Go controller on OVRInputModule is clicking on GUI object or not

I'm a beginner of Unity and I've been trying to make an app for the Oculus go. So I implemented the Oculus go Controller working and some buttons on the screen. I can click the buttons and call the functions connected to the buttons. What I wanna…
1
vote
3 answers

Build failed after creating oculus go manifest in Unity 3D

I am trying to publish an Oculus GO application build with Unity 3D. I follow the OVR instructions for publishing such apps which can be found here: https://developer.oculus.com/documentation/mobilesdk/latest/concepts/mobile-native-manifest/ The…
1
vote
1 answer

Can I remotely access web browser tabs in my Oculus Quest/Oculus Go from a program running on my computer?

Currently the Oculus Quest headset's browser seems pretty basic, and doesn't have features such as copy/paste, etc. It also doesn't seem like it can't handle launching other apps via 'deep links'. I don't personally have an Oculus Go, but I assume…
1
vote
0 answers

360 image appears blurry in web app developed in a-frame for oculus go. how to fix it?

I want to build a 360 image gallery in a-frame for oculus go. I tried one of the examples in the a-frame website for 360 image gallery but when i put my 360 images in it, the image is blurry. How to fix it?
samp.b
  • 11
  • 2
1
vote
1 answer

Portable Virtual Reality development toolkits - what are the differences?

I'm exploring the possibilities for development in VR for a project I already did in UWP with C#. I don't expect to cut and paste it in Unity, don't worry, I'm fully aware it's much more complex than this. So I'm doing it in C# using Unity and would…
1
vote
1 answer

How to respond differently to ray casting? (VR)

How can I respond differently depends on the type of element? The first thing that comes to my mind is to check the type of the mesh, but it will not work with complex objects like button (Plane + Text + Hitbox). const squares = new Group(); const…
Roman Mahotskyi
  • 4,576
  • 5
  • 35
  • 68
1
vote
0 answers

360 video glitch on Oculus Go APK

I have published the same Unity 360 video app to Gear VR and it works perfectly and used to on Oculus Go. However, recently this glitch has appeared when loading a new scene or playing a video file via VideoPlayer on the Oculus Go. Does anyone know…
owlwink
  • 91
  • 9
1
vote
0 answers

Installed Oculus Go Mobile SDK, VrSamples missing

I installed the Oculus Go Mobile SDK, and wanted to use the sample projects in VrSamples to start understanding development. However, the one that seems to be most relevant for a beginner, and is quoted in all tutorials/documentation I see, is not…
Jonathan Lindgren
  • 1,192
  • 3
  • 14
  • 31