HUD, which stands for Heads-Up Display usually refers to some particular informations (like player's health or ammunition count) displayed in the computer game directly on the screen.
Questions tagged [hud]
162 questions
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votes
2 answers
How can I get results from the HUD DBus service under GNOME?
I'd like to (programatically) access results from Ubuntu's heads-up display (HUD) menu service under GNOME 3.6. I've been playing around with the DBus interface for the HUD with some success, but can't get it to work outside of Unity. For example,…

detly
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Creating a HUD for PokerStars using C#
I want to create a HUD for PokerStars similar to Holdem Manager:
Screenshot
I'm using Visual Studio and C# language, and Windows 7 64-bit. The HUD will show some boxes with some information. The boxes must be draggable and semi-transparent, and the…

user1788840
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XNA C# Creating a Heads Up Display
I was wondering how to approach creating a HUD.
I currently have health, mana, and experience bar drawn to the screen at set coordinates. Downside of this is that when the camera pans the bars stay at their set coordinates, I want them to adjust to…

KeyHeart
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How to add a widget from the mac_widgets java api to HudWindow
Good day,
I recently came accross the mac_widgets api for java. I went through the docementation and exaples but i didn't find a way to add widgets to the HudWindow. I came accross an online solution
panel.setLayout(new BoxLayout?(panel,…

Chimebuka Okwuokenye
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HUD Buttons using Template Images
I'm building a semi-transparent floating HUD window in my application, which is intended to look like the Quick Look HUD window, specifically using the Enter/Exit full screen image. Cocoa provides the NSEnterFullScreenTemplate (and…

Dov
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Composite a texture with alpha blended components
Todo :
Render a model on our HUD, but instead of rendering all these tiny polygons, we want to optimize and render these polygons to a texture and then use this texture as a single polygon overlay.
This works fine if the entire rendered texture has…

user3162134
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How do I overlay a textview over a glsufaceview(android)
Ive been following the android opengl tutorials at http://blog.jayway.com/2009/12/03/opengl-es-tutorial-for-android-part-i/
and have searched on how to go about adding a hud type display. The simplest solution seems to be to overlay a textview over…

user560571
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libgdx: scene2d add a second stage for the hud?
I made a game using scene2d. Now I would like to add a HUD to my game. For that, I would like to place widgets on a table, and then add the table as a actor in a stage. My question is now: Should I create a second stage, which holds the table, or…

Stefan B
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How do I attach an image to the reference frame in argon so that it moves with the camera wherever the user moves the phone to
How do I attach an image to the reference frame in argon so that it moves with the camera based wherever the user points the phone? Basically, I want it to be like a HUD, and in my case, it will just be a still image that I've designed in photoshop…

Nick Tippens
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Creating a 3D HUD in unity
I am making a space racing game in unity where the race tracks are tunnels which have intricate 3d paths. I want to create an HUD element which gives the player an idea of where she is on the track. I cannot do this by showing only a 2-D projection…

Aman
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Graphics in reliable systems (like airline instruments)
I wonder about what technology is used to visualise flying instruments on this little lcds that are in cockpits in planes.
I am windows applications c++ software developer, and I'm interested what what libraries are used to this highly reliable…

radio_f8
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Recursion:: How to create a mini-view of 3d scenekit of self on top of self?
I have a 3d world with SceneKit, works great, can pan, zoom in/out but I want to create a mini-view of the 3d world on top of the larger 3d world. So if the user zooms in to a very fine resolution they still know where they are in space.
Most…

μολὼν.λαβέ
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What is wrong with this ANDEngine HUD?
I am trying to make a HUD at AndEngine, but when I write this code below and run the emulator, only thing appears on Emulator is a black screen with crashed HUD image.
This is what I want to display,
and This is how my code show.
This is my code -…

N_Turtle
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iPhone HUD style progress bar
I've been wanting to create a HUD style loading bar like the SMS app on the iPhone used to have but I don't know how to. I was wondering if anyone has done this before or if there is a tutorial somewhere for it? I just think it looks so nice and…

Alexander
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What's wrong with this Texture Mapping?
I am about to go mad because of texture mapping of openGL. It nevers maps the right thing, please have a look.
glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, speed.texID);
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE,…

hevele
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