HUD, which stands for Heads-Up Display usually refers to some particular informations (like player's health or ammunition count) displayed in the computer game directly on the screen.
Questions tagged [hud]
162 questions
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Opengl drawing 2D over 3D not working
I'm trying to draw a HUD over my game in OpenGL; I have decided to make it using some textures and applying them on a 2D scene. I'm using Java and LWJGL.
This is the code:
public void drawHUD1()
{
glMatrixMode(GL_PROJECTION);
…
user3139415
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2 answers
Showing a HUD whilst an image is downscaled in size
I have an app where the user takes a photo using the Camera and then chooses to Use the photo. The following method is called:
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info
Within…

StuartM
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How to locate scene over the hud Andengine
Can anybody help me with some solution or example?
Problem in this:
I have a scene and attached hud, i want to locate scene over the hud.
I think i want to dig at zindex path or what?
Thanks, Sorry for my eng :/
PS.Like a dark overlay

expatriate
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Mac OSX Overlay
How would I go about programming a HUD type overlay in OSX.
I want to be able to have an application that will display text at a certain point over a different application's window.
And thus if the (other applications) window moves the HUD part…

Michael
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How can I add a HUD using native Java to a 2.5D game
I have a 2.5D isometric game that I would like to add a interactive HUD to. I tried using JButtons with Icons but could not draw both the button and my game at once. I'm looking for a cost-efficient (computer resources-wise) technique in which I can…

Geoffroi
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GLUT bitmap fonts have unexpected position
I am making a game in OpenGL using GLUT on UNIX. It is a 3D game where the player can move side to side (x-axis) jump (y-axis) and is constantly moving forward and has to avoid oncoming obstacles (for my implementation the player actual stands still…

Olin
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C++ Adobe Air Overlay
Recently i've been investigating possibilities for the creation of the HUD for a game. I found out that Riot Games, for League of Legends, apparently uses Adobe Air for their Heads up Display.
Firstly, how could i go about doing this? I own a copy…

Joel
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Having Trouble calling HUD layer method from game layer Cocos2d
I can get the HUD layer to appear, but I can't seem to update it. I got it working in Ray's tutorial, but for some reason I can't get it working in my own app. I made a new Cocos2d project just so I can try and isolate the problem and I'm having the…

mike
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Car HUD and android bluetooth communication
I currently have a streaming internet radio app that runs on android. I am wanting to have it communicate with Car HUDs so I can display the current song info on the HUD screen.
For example, I just bought a new Honda Pilot. I noticed that when I…

DJ Burb
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CCControlButton in hud layer in cocos2d
This might be a usage mistake from my side, but I can't get CCControlButton to catch any touches while inside a hud layer. I implement HUD layers this way: http://www.raywenderlich.com/4666/how-to-create-a-hud-layer-with-cocos2d
In the main game…

Jonny
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MBProgressHUD view not hiding
In one stack I am displaying the MBProgressHUD and if by using the other stack when some calculation called I want MBProgressHUD to remove from the view but it is not been removed from the hud ..check what mistake I am doing..
first stack called…

user2102546
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XNA C# Creating HUD in 3D
I would like to create a simple label on 3D display. Something like this.
I tried using SpriteBatch and SpriteFont which only gave me more problems.
Also, I was through some tutorials that didn't help me.
Do you have any tutorials for me or any…

Dino Velić
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How to build a Head Up Display in OpenSceneGraph that resizes depending on the screen's resolution?
I'm pretty new to OpenSceneGraph and I have the following problem:
I'm trying to build a 2D Head Up Display out of several images, so that it can resize depending on the screen's resolution. That means I have extra images for the corners and one…

user1990730
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ios - ASIHTTPRequest and HUD Loading View Start and Stop
I have successfully implemented the ASIHTTPRequest framework to download a file from a URL and it saves in my Document Directory - YIPPIE!!!
Now I would like to show a Progress of some sort, so that the user can what is going on.
With the…

jwknz
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CCLayer UIGestureRecognizer and HUD
Hi fellow cocos2d game devs, i've a simple problem
I am implementing a CCScene that has two CCLayers on it, one is the game and the other is the HUD implemented as so:
+ (CCScene *)scene {
CCScene *scene = [CCScene node];
LevelLayer *layer =…

Parad0x13
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