Questions tagged [hud]

HUD, which stands for Heads-Up Display usually refers to some particular informations (like player's health or ammunition count) displayed in the computer game directly on the screen.

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Opengl drawing 2D over 3D not working

I'm trying to draw a HUD over my game in OpenGL; I have decided to make it using some textures and applying them on a 2D scene. I'm using Java and LWJGL. This is the code: public void drawHUD1() { glMatrixMode(GL_PROJECTION); …
user3139415
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Showing a HUD whilst an image is downscaled in size

I have an app where the user takes a photo using the Camera and then chooses to Use the photo. The following method is called: - (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info Within…
StuartM
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How to locate scene over the hud Andengine

Can anybody help me with some solution or example? Problem in this: I have a scene and attached hud, i want to locate scene over the hud. I think i want to dig at zindex path or what? Thanks, Sorry for my eng :/ PS.Like a dark overlay
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Mac OSX Overlay

How would I go about programming a HUD type overlay in OSX. I want to be able to have an application that will display text at a certain point over a different application's window. And thus if the (other applications) window moves the HUD part…
Michael
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How can I add a HUD using native Java to a 2.5D game

I have a 2.5D isometric game that I would like to add a interactive HUD to. I tried using JButtons with Icons but could not draw both the button and my game at once. I'm looking for a cost-efficient (computer resources-wise) technique in which I can…
Geoffroi
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GLUT bitmap fonts have unexpected position

I am making a game in OpenGL using GLUT on UNIX. It is a 3D game where the player can move side to side (x-axis) jump (y-axis) and is constantly moving forward and has to avoid oncoming obstacles (for my implementation the player actual stands still…
Olin
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C++ Adobe Air Overlay

Recently i've been investigating possibilities for the creation of the HUD for a game. I found out that Riot Games, for League of Legends, apparently uses Adobe Air for their Heads up Display. Firstly, how could i go about doing this? I own a copy…
Joel
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Having Trouble calling HUD layer method from game layer Cocos2d

I can get the HUD layer to appear, but I can't seem to update it. I got it working in Ray's tutorial, but for some reason I can't get it working in my own app. I made a new Cocos2d project just so I can try and isolate the problem and I'm having the…
mike
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Car HUD and android bluetooth communication

I currently have a streaming internet radio app that runs on android. I am wanting to have it communicate with Car HUDs so I can display the current song info on the HUD screen. For example, I just bought a new Honda Pilot. I noticed that when I…
DJ Burb
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CCControlButton in hud layer in cocos2d

This might be a usage mistake from my side, but I can't get CCControlButton to catch any touches while inside a hud layer. I implement HUD layers this way: http://www.raywenderlich.com/4666/how-to-create-a-hud-layer-with-cocos2d In the main game…
Jonny
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MBProgressHUD view not hiding

In one stack I am displaying the MBProgressHUD and if by using the other stack when some calculation called I want MBProgressHUD to remove from the view but it is not been removed from the hud ..check what mistake I am doing.. first stack called…
user2102546
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XNA C# Creating HUD in 3D

I would like to create a simple label on 3D display. Something like this. I tried using SpriteBatch and SpriteFont which only gave me more problems. Also, I was through some tutorials that didn't help me. Do you have any tutorials for me or any…
Dino Velić
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How to build a Head Up Display in OpenSceneGraph that resizes depending on the screen's resolution?

I'm pretty new to OpenSceneGraph and I have the following problem: I'm trying to build a 2D Head Up Display out of several images, so that it can resize depending on the screen's resolution. That means I have extra images for the corners and one…
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ios - ASIHTTPRequest and HUD Loading View Start and Stop

I have successfully implemented the ASIHTTPRequest framework to download a file from a URL and it saves in my Document Directory - YIPPIE!!! Now I would like to show a Progress of some sort, so that the user can what is going on. With the…
jwknz
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CCLayer UIGestureRecognizer and HUD

Hi fellow cocos2d game devs, i've a simple problem I am implementing a CCScene that has two CCLayers on it, one is the game and the other is the HUD implemented as so: + (CCScene *)scene { CCScene *scene = [CCScene node]; LevelLayer *layer =…
Parad0x13
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