Questions tagged [google-cardboard]

Google Cardboard is a virtual reality (VR) platform developed by Google for use with a fold-out cardboard mount for a mobile phone.

Google Cardboard is a virtual reality (VR) platform developed by Google for use with a fold-out cardboard mount for a mobile phone.It aims at developing inexpensive virtual reality (VR) tools to allow everyone to enjoy VR in a simple, fun, and natural way.

https://www.google.com/get/cardboard/

https://developers.google.com/cardboard/

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Switching ARFoundatin (ARCore / ARKit) <-> Google Cardboard doesn't work

We need some help to initInitializing a XR Loader programmatically, ad-hoc. Thanks in advance. Unity: 2020.3.14f1 ARFoundation: 4.1.7 Google CardBoard SDK: 1.7.0 Requirement We need to have ARFoundation and Google Cardboard loaders in the project,…
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Manipulating Google Cardboard photo in Python

I would like to manipulate a Google Cardboard photo under Windows 10 with a Python script. I am using PIL. Reading the image data and writing the manipulated image back works fine, but then I lose the XMP metadata, without which Google Cardboard…
zeus300
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Implement new google cardboard

you probably know, GVRSDK is deprecated and it includes UIWebview reference which is problematic because iOS is removing UIWebView. Currently submitted applications receive a warning, but eventually will be auto-rejected. That's why I try to…
Pouicky
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How to get a higher resolution on Google VR?

I've been working with GoogleVR on Unity for quite a while now and the application I'm developing actually needs to be able to have a higher field of view than the one offered by Google Cardboard, since I'm trying to see my hands through the app and…
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Black Screen in Google Cardboard VR app for IOS

I created a 3d game in unity and added the google cardboard sdk to my project. I built the game for IOS and opened it with xcode. When I run the game the virtual glasses (the black frames on the screen for both eyes) are loaded up as well as the…
Philipp
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A-Frame cursor is not moving in VR mode using google cardboard

I am trying to create a 360' VR Image Gallery with A-Frame. I initially followed the guide on the main A-Frame website (https://aframe.io/docs/0.9.0/guides/building-a-360-image-gallery.html). The feature works in desktop view, meaning I can nudge…
whatapalaver
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How can I get Camera2 api to list external facing camera's when run on an android phone?

I'm trying to preview an external ZED stereo camera that's connected to an android phone using the Camera2 api. https://www.stereolabs.com/zed/ This camera is UVC compliant and I have been able to preview it when I connected it to an android oreo…
arun tom
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How can I play transparent videos in GVRKit?

I am creating a Virtual Reality app using Google's GVRKit for Google Cardboard. I need to implement transparency in GVRVideoRenderer. The use case for this is for playing a video over a 360° photo background to give a VR effect. I have used Chroma…
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Unity 3D Google Cardboard Camera

I'm experimenting with Google Cardboard in Unity 3D to create a basic VR game. I'm having trouble figuring out which prefab is the stereoscopic cardboard camera. I've found several videos that claim to show me, but when I look for the prefabs names…
CuriousOne
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Google VR : Switch daydream / cardboard mode

im currently trying to run an app with daydream compatibility. Everything works fine except when im trying to switch to the cardboard mode, and i get the following error message "This Cardboard application is not compatible with the Daydream…
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Getting Movement with Google Cardboard in Unity

I want to put a scene in Unity into virtual reality using Google Cardboard. I used to be able to just drag a CardboardMain prefab into the scene, delete the main camera, use CardboardMain as the camera position, and CardboardHead to track where the…
Pro Q
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Issues with transform.Rotate in Unity

I have been working on programming a graph in Unity that rotates based on head movement. I have been having multiple issues with the rotation aspect of it. A sample of the Autowalk class, which I am using to find the angle that the graph needs to…
egmarkel
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Unity 5.6.2f1 + Cardboard SDK: Unable to look around + screen is tilted

After I upgraded to Unity 5.6.2f1 and I can't get google cardboard vr to work properly. Every project I build onto Android/iOS, I cannot look around (frames are running but I have no control of the camera to look around) and my camera is tilted…
xslipstream
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Sharpie and GVRSDK binding for Xamarin

I want to bind the GVRSDK.ios (GOOGLE Cardboard SDK) library into my Xamarin project, but I am running into some issues. When I try to create the binding using Sharpie I only get "GoogleToolboxForMac" and "GTMSessionFetcher" to bind; 2 sets of…
ScarletMerlin
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How to debug when using Google VR (Daydream) and Unity?

I'm using the latest Google VR SDK and Unity 5.6. I've got a Daydream headset/controller and I'm trying to develop a game. I've been stuck on a problem for a while now, which in a typical Unity environment I should be able to solve very quickly, but…