Questions tagged [game-engine]

Use this tag only if you are creating or modifying a game engine framework, or if the game engine you use doesn't yet have its own tag on Stack Overflow. Otherwise use the engine-specific tag(s).

A game engine is a software framework designed for the creation and development of video games.

Some game engines even include a suite of visual development tools in addition to reusable software components and an asset pipeline that takes care of pre- and postprocessing resource files.

Many so-called "game engines" only provide real-time rendering capabilities instead of the wide range of functionality (physics, collision detection, pathfinding, user interface controls, AI, etc) needed by games. These engines rely upon the game developer to implement the rest of this functionality and are more correctly referred to as a "graphics engine" or "rendering engine".

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3D java collision detection with Jbullet

So I have spent a long time trying to work on a collision detection system from scratch for own game engine and came up fruitless due to lack of time. Finally I decided to try to use Jbullet to try to make things quicker. Now the documentation is…
thor625
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Best way to manage resources in a game

Recently I have started game development and i am in process of make an MMORTS game (Massively Multiplayer Online Real Time Strategy) but i am stuck at one point and need suggestion how to manage it. Below is the case:- General Game Information All…
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trying to build a basic basic game engine

I'm trying to teach myself about what goes into a game engine by building my own. when I said basic basic game engine, that was no typo. all I have so far is a simple text loader, and I'm working on a single image loader. I can not get my images to…
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Effort Required to make 3D Game Engine?

For the sake of theory (and general understanding), I would like to understand in a moderately exhaustive list of all the things that must be done in order to create a "modern" 3D Game Engine (from a coder's perspective) I seem to have a hard time…
Craig
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Creating a C++ class or "entity" (or something equivalent) from Lua

I'm using Lua for scripting in my C++ game. I want people to be able to create their own 'entities' like in Garry's Mod. The way it works is you create a new lua file, and you give the entity a name, description, baseclass/superclass to inherit…
Accumulator
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Differences in developing for IOS and Android (Unity)

I am planning to develop a game both for Android and for IOS. My engine of choice is Unity as it is supposed to support both OSs. Is there going to be any difference at all in the development phase? For example, should I consider the OS in things…
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return and edit of multiple variables [JAVA]

i have a problem in my first Game engine so please help me :( There is two part in the first one i will explain the problem and in the second one i will explain my questions . Part I : i have an array (named "World") of object class public Object…
user4836835
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How to minimize animation work for artist in 2D graphics game for creation of characters with different items gear?

I'm really sorry about this question, but I have trouble that I don't know how to google right. I belive, that there is a lot of topics about this, but I can't find any (because of don't know what words to put in my search string). To cut a long…
Crabonog
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Is angle to the left or right of second angle

I need to know if another angle is on the right or on the left of the source angle. I tried to subtract the angles and get the absolute value of them, but the range is from -180 to 180 meaning that when I go to 180 and go over to -180 it will give…
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How can I incorporate zoom into this coordinate system?

I have a bunch of objects with the following properties: xPos = x coordinate of position in world yPos = y coordinate of position in world size = size of object I have a function that draws these objects onto the screen. The screen has an x offset…
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SDL support on Android Based and Windows Phone

Where can i find information about Windows Mobile OS or Android.I need to know, if they support SDL or not. Does all android phone support SDL?
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OpenGL How to render a voxel based world scene with many objects

I am working on a voxel game engine using OpenGL binding for JVM languages (scala is my case) - LWJGL 3 for OpenGL version 4.5 . Currently I'm stuck with chunk rendering (32*32*32 blocks). To render any object I firstly give it an unique ID,…
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Scaling textures in libgdx on resizing

I set my texture to resize to Gdx.graphics.getWidth(), Gdx.graphics.getHeight() every time render function calls. In fact when I launch the app, texture sets full screen (as I want). But when I change the size of the app, the texture draws in some…
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How to set a variable to an indexed member of a list

I'm trying to create a message queue for player messages and prompts. The goal is that any object in the game can just add an item to be displayed and it should handle the request. FYI - I'm pretty much a noob when it comes to coding/c#, so just…
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Render game objects in android app

Is there a way to render game objects in android app by using game engine ? I have tried using unity but the problem is that, it require to export app as jar and use that lib in game development. What I am trying to accomplish is to develop app…