Questions tagged [game-engine]

Use this tag only if you are creating or modifying a game engine framework, or if the game engine you use doesn't yet have its own tag on Stack Overflow. Otherwise use the engine-specific tag(s).

A game engine is a software framework designed for the creation and development of video games.

Some game engines even include a suite of visual development tools in addition to reusable software components and an asset pipeline that takes care of pre- and postprocessing resource files.

Many so-called "game engines" only provide real-time rendering capabilities instead of the wide range of functionality (physics, collision detection, pathfinding, user interface controls, AI, etc) needed by games. These engines rely upon the game developer to implement the rest of this functionality and are more correctly referred to as a "graphics engine" or "rendering engine".

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Issue displaying IDirect3DTexture8 after backporting from IDirect3DTexture9

I'm trying to backport someones Direct3d9 port of Quake 1 by ID software to Direct3d8 so I can port it to the original Xbox (only uses the D3D8 API). After making the changes to use Direct3d8 it displays some mashed up pixels on the screen that…
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Java Icon/ImageIcon .setIcon onyl works under awd conditions

Im trying to make a simple board game in which when you click a button its image is set to that of the character you have selected. This: board[x][y].setIcon(Soldier.iconImg); Does not work. It places a tiny white dot on the button and nothing…
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Spritekit game design

I am a newbie to spritekit game development. Now I have created a basic game scene like a plane shooting enemies. But how to implement more interactive stuff like play/pause, game start and game over? My question is, are those scenes embedded into…
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how to understand steer force for steering behavior

I read a tutorial of how to implement Seek behavior of steering behavior.The link is here .And this is the graph to illustrate the algorithm: . I know the velocity, force, acceleration are all vector. But how come "steering" in formular "steering =…
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VB.net: how do i find how close an object is to another?

First off, I'm using Visual Basics 2013. I'm coding a game using VB.net In this game you control spaceships and choose where you want them to fly. And I'm trying to set it up to where when a ship (which is represented by a picture…
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Streaming huge 3D scenes over internet

I want to stream big scenes made of many objects to clients but need some advice on what approach to take. I know PS4 and Battle.NET stream the games even when 70% of the game is not downloaded yet but they work pretty fast with my 18 Mbps…
mmostajab
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Google Maps "View Mode" like in Ingress game

Honestly I'm new in Android Apps Development. but i'm really curious with Ingress Game That Made by Niantic Labs and i want to know what kind of "view mode" on Google Maps API/SDK that used in the game? I thought it was 3D view mode but it don't…
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Phaser "Game Paused" text when game is paused

Hi I'm creating a basic game and I need the most simple "PAUSE" menu in the world!!! I am using this: pauseButton = this.game.add.sprite(10, 10, 'pauseButton'); pauseButton.inputEnabled = true; pauseButton.events.onInputUp.add(function ()…
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Modifier System C#

I am trying to figure out a system that can easily modify objects on the fly. here is an example, Lets say I have an Entity2D that inherits from Entity. Entity2D has a Position property. Now I have a class called ModifyPosition that inherits from…
Chris Watts
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How to handle event between components and gameobject in a practical and effective way?

I'm recently working on a 2d gameplay framework which all about how to manage game object and their messages between them.I've learned ECS(Entity Component System) which is a data-drived and property-centric way to manage game object.But I will not…
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"Python exec is not exist" when creating new project in Cocos Studio

I've just started with Cocos2D gaming engine. I was following the official documentation to setup my machine for the development. Everything went smoothly, but when I tried to create a new project, it fails with an error message stating Python…
Vishal Sharma
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c# object function calling

So I am starting to learn c# and I am running into some problems... I am trying to create a bestiary for my console rpg game, and I have ran into a wall. In my monsters class, I have a class constructor for monster objects, and I have a function to…
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How to draw a grid using Libgdx and handle click event events for each square

I want to make a 5x5 grid on an android device screen and handle touch events on each square How would i go about that ? This is the code i wrote to render a grid but i couldnt figure out how to handle touch event for each square in the grid …
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Rotating an arrow towards a fixed point (clock like animation)

I want to rotate this arrow across a fixed point in clock. The code below doesn't do what i intend to do, it rotates the whole arrow towards a center of a circle. I also tried to animate it across a circular path but it didn't give me the effect i…
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SFML RenderWindow Views and GUI

I dont know how many people have use SFML, but I basically want to draw my GUI and am unsure of how to do so. To clarify I know how to draw a GUI but I don't know the 'correct' way to do so. Currently I am drawing a GUI in the same RenderWindow that…
CS Dude
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