I am writing a simple graphics library in C++ that uses freeglut. I have multiple source files, one handling colors, one handling shapes, and one handling OpenGL functions. I have a base Shape Class, and shapes deriving from it (Triangle, Quad,…
I'm using Visual Studio 2008, Developing an OpenGL window. I've created several classes for creating a skeleton, one for joints, one for skin, one for a Body(which is a holder for several joints and skin) and one for reading a skel/skin file.
Within…
Whenever I call a function to swap buffers I get tons of errors from glDebugMessageCallback saying:
glVertex2f has been removed from OpenGL Core context (GL_INVALID_OPERATION)
I've tried using both with GLFW and freeglut, and neither work…
just wondering how someone would go about dragging 4 different
objects in openGL. I have very simple code to draw these objects:
glPushMatrix();
glTranslatef(mouse_x, mouse_y,…
I am trying to write an application that includes both wxWidgets and OpenGL ( FreeGLUT & GLEW ). I am using CodeBlocks & C++ on a Win 7 machine. So far I have written some wxWidgets code that builds and works properly. But when I add the line…
I am building a virtual oscilloscope with OpenGL. I am able to plot the x and y axis and also create a grid. But I cannot get the grid lines to stipple using the code below... Any suggestions ?? glLineStipple is called in the DrawMainWindow function…
I recently began studying computer graphics programming by way of Jason L. McKesson's free online resource, Learning Modern 3D Graphics Programming, source:(http://www.arcsynthesis.org/gltut/). Along with the reading material is the source code for…
I am trying to use a function to render a triangle with OpenGL.
The shape isn't appearing and I don't know why. I think it might be just because of the locations of the vertices.
Main method:
int main() {
glutInitWindowSize(400, 400);
…
I'm beginning my OpenGl course and I'm using the book by Edward Angel, Interactive Computer Graphics. In the first example in the book he uses glsl shaders. I have successfully linked all compiler libraries to correct compiler flags etc.
Im stuck…
I am following the following tutorial my instructor used in class for a graphics class that started last week.
http://cse.spsu.edu/jchastin/courses/cs4363/labs/ProjectSetup/Project_Setup.html
I am trying to set this up under Win8 using VS2010 pro.
I…
I'm going to develop an OpenGL project using Microsoft Visual Studio 2013, developing with C++.
I'm intending to use freeglut for the project as it would probably give me more freedom to compute things such as reading a 3D model, displaying the…
I wrote a little Glut/OpenGL Application with Eclipse on a Mac. If I compile it with glut lib, the app window opens by itself. If I compile the app with freeglut lib, it opens XQuartz/X11 and starts in a window within XQuartz/X11.
Why does freeglut…
I am trying to specify the glutClosefunc for the tutorial at
http://www.glprogramming.com/red/index.html
but it doesnt seem to work...
my code looks like this:
int main(int argc, char* argv[])
{
glutInit(&argc, argv);
…
This function was working when i was using glut that i downloaded from the opengl nvidia examples
void gl_select(int x, int y)
{
GLint viewport[4];
GLdouble modelview[16];
GLdouble projection[16];
GLfloat winX, winY, winZ;
…
I am trying to implement zoom in or zoom out operations using mouse scroll button
by glutMouseWheelFunc in opengl . I have implemted the code as below :
#include
void mouseWheel(int button, int dir, int x, int y)
{
printf("in…