I tried to install freeglut package to work with #opengl
I installed freeglut3 package
but i got this error when trying to install freeglut3-dev package
Reading package lists... Done
Building dependency tree
Reading state information...…
I am attempting to load a texture into OpenGL using Devil, and i am having a segmentation fault upon the calling of this constructor
Sprite::Sprite(const char *path){
ILuint tex = 0;
ilutEnable(ILUT_OPENGL_CONV);
ilGenImages(1, &tex);
…
I'm trying to render a string to screen and I can't get it to work
I use freeglut and visual studio 2013. This is my glutinit:
glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE | GLUT_DEPTH | GLUT_ALPHA); // Double buffering, RGB…
I am trying to render an image by drawing it pixel for pixel (yes I know this isn't the most efficient but its more for learning purposes) and I got the weird problem that it draws white lines like this:
I use glut and visual studio 2013. This is…
I have a confusion with the way #include directives work in C/C++. My first question is:
If header A includes header B first and then header C, is everything defined in header B immediately available in header C ? e.g:
/* FILE: header A */
#include…
glRotated and glTranslated cannot execute right when the number is big
for example, the below code can execute right
xpos=1
zpos=1
glRotated(90, 1,0,0)
glRotated(360, 0,1,0)
glTranslated(-xpos,-ypos-2,-zpos)
but this one cannot execute…
My application consists of regular FLTK widgets (buttons, etc.), and an OpenGL window. My intention is to use GLUT to draw in this OpenGL Window. As per instructions here:
You should be able to compile existing GLUT source code by including
…
I am developing graphic project with OpenGL and using freeglut and glew(v 1.11.0). I want to add sum UI controls with GLUI. I download the source code and build it with Microsoft Visual Studio 2012(I tried GLUI version both 2.35 and 2.36). Add lib…
I have a line in 3d:
void line() {
glBegin(GL_LINES);
glColor3f(1.0f, 0.0f, 0.0f);
glVertex3f(-3.0f, 10.0f, 0);
glVertex3f(7.0f, -10.0f, 0);
glEnd();
}
And a cone:
void cone(GLdouble r, GLdouble h, int n) {
GLdouble fi;
…
I've been trying to use freeglut in a Qt project. Unfortunately when I use some glut function like 'glutWireSphere' or 'glutWireTorus' I get an error:
freeglut ERROR: Function called without first
calling 'glutInit'.
And when I try to run an…
Well, I've looked at tons of people who have this exact same issue (more or less), but I can't seem to figure out what the issue is here. I'm trying to learn OpenGL, mostly in an effort to teach myself more about rendering and game development, and…
I am not using glutMainLoop() in my program but I am using glutMainLoopEvent() in a simple while loop. This is fine but the reshape callback is never called. I register my reshape event in the main(). Here's my source code:
#include…
I'm trying to draw a 2 dimensional line the has a smooth gradient between two colors. My application allows me to click and drag, the first point of the line segment is the first click point, the second point of the line follows the mouse cursor…
I'm trying to make an OpenGL application on MacOS X Mavericks. For this I'm using Glew, FreeGLUT (adding the due search paths on project settings and adding the linker flags also), and also the MacOS OpenGL framework.
The problem is, as soon as I…