Questions tagged [augmented-reality]

For question about real-time, 3D and interactive mix of real and virtual components. Only use this tag when a specific platform tag doesn't exist or the question is sufficiently cross-platform.

Augmented reality (AR) is a term for a live direct or an indirect view of a physical, real-world environment whose elements are augmented by computer-generated sensory input, such as sound or graphics. It is related to a more general concept called mediated reality, in which a view of reality is modified (possibly even diminished rather than augmented) by a computer. As a result, the technology functions by enhancing one’s current perception of reality. By contrast, virtual reality replaces the real world with a simulated one.

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Unity AR: How to get Script Component from an Prefab that gets instantiated during play?

I want to reference a Component that gets instantiated during playtime and not before. I have a game object called GroundPlacement has this script ARTapToPlaceObjects attached to it. This script places the ground in the play environment during…
buolou
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Reality Kit – Custom 3D Anchor Types

In RealityKit there are custom anchor types. The Scene has anchors and the anchors have entities anchored to them, hints the name. with RealityKit it has face anchors, horizontal surface anchors, vertical surface anchors, and image anchors. My main…
Thea Young
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How can I capture a screenshot of a three.js scene that is using the WebXR API to create an augmented reality (AR) experience?

I am developing an augmented reality application using Three.js, WebXR, and Vue.js version 3. My goal is to add a button that, when pressed, captures a snapshot of the current scene. However, I am facing issues while attempting to take the snapshot.…
nazariisme
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Unity ERROR when I try to open any project on 2021 LTS version

Hello so I work in unity at an AR project and few days ago I buy a MacBook Pro because I want to deploy the app on iPhone and I need Xcode. The problem is that I install 2021.3.1f1 editor because is the version requested for unity tutorial in AR and…
DanM
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RealityKit – Wall Surface Area Detection

With RealityKit and SwiftUI I’m trying to place an entity object in the corners of a wall and then measure the distances between them to measure the surface area of a wall and tent the selected wall blue as if it’s selected text, I wish I had code…
Thea Young
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How can I enable ARCamera zoom Unity

I'm creating a project in augmented reality, it contains an ARCamera, how can I enable the zoom of this camera similar to the native camera of the cell phone (dragging my fingers) I tried looking for help but I couldn't find any information
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HoloLens 2 failing to provide Immersive AR/VR experience for WebXR

I have a basic WebXR application built using A-Frame. It is the standard AR example with a plane and a sphere, cube and cylinder placed on the plane. I have it running in my laptop and I am accessing it from my HoloLens 2. Both are in same network.…
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iOS- SwiftUI, RealityKit - I'm trying to add a button that removes all 3d objects form an AR scene

I am trying to tweak this code I found on github in order to create a button that clears the 3d objects imported in an AR scene. Here's the code for my Swift views: ContentView: import SwiftUI struct ContentView: View { // MARK: - Properties …
Tavi
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Model tracking with Flutter

How can I effectively implement model tracking in ARCore or ARKit using Flutter to create a detailed 3D model of a room? and how can I optimize the accuracy of the model detection and tracking system?
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Hololens 2 application development tools

I am new to AR/VR area and I am trying to build an application in Hololens2. The application is for instructing users how to connect network switches using LAN cables. Can someone suggest Where I can start? Which library I can use (I have to track…
J-007
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Can I trigger the Vuforia app camera through a button?

Can I trigger the vuforia app camera through a button? I would like the app startup to enter a login page instead of the direct camera. I do not know where to start.
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AR Measurement multiple point and line

I have a problem creating an AR measurement app. where the measurement process can only be carried out by 2 points (aka 1 line only), whereas if you want to take measurements again you have to do a resetscene first. Please help where is the error in…
Fannn
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How do I get the parent modelEntity of my custom reality composer scene?

I'm trying to make an iOS AR app and I'm customising the standard AR app template with my custom model. I'm in need of finding the modelEntity of my custom usd scene. When I start an AR app in Xcode and use the standard custom box scene, the…
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How to convert lookAtPoint in ARKit to screen points?

I am trying to convert the lookAtPoint property in ARKit into to screen points. I mean, I want to show a red dot wherever I look into the screen. I tried to use the sceneView.projectPoint method but without any success. I also tried to use the…
Moses
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Vuforia - Unity low image quality

I am using Vuforia with Unity for an Android AR app. I made it to take a screenshot of a specific area of the screen with the click of a button. It reads pixels in that specific area when the button is clicked. The problem is, the resulting image is…
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