Questions tagged [app-thinning]

App Thinning (iOS, watchOS)

From the tvOS Developer Library:

The App Store and operating system optimize the installation of iOS and watchOS apps by tailoring app delivery to the capabilities of the user’s particular device, with minimal footprint. This optimization, called app thinning, lets you create apps that use the most device features, occupy minimum disk space, and accommodate future updates that can be applied by Apple. Faster downloads and more space for other apps and content provides a better user experience.

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Localize arbitrary iOS app resources

I'd like to bundle an arbitrary, localization-specific file along with each app release, so that it's on-device for users who first open the app without an internet connection. Obviously, bundling the 100+ regions we support would be prohibitive…
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App thinning for video resources on iOS

I'm developing an universal iOS app and it has lot of video resources. In order to reduce the size of the app I would like to apply app thinning. I know that it's possible to do it with image resources but I haven't found any documentation about how…
jmartinalonso
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How to check TestFlight beta thinned build size per device without access to all physical devices

I only have access to one physical device (iPhone 5c) which I used alongside the simulator to test my universal app (supports iPhone and iPad) during development. I have a TestFlight beta build approved by Apple for testing, and I'm about to start…
ALTN
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How do we enable/Disable App slicing feature of iOS 9

AS iOS 9 is supporting App slicing feature just by adding needed images to image assets and you will get sliced app when download from appstore. 1) My question is do we need to do extra steps for App slicing feature or by just adding image to image…
PJR
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react-native-face-detection failed iOS build while uploading on TestFlight

I use react-native-face-detection package for my project. After using above package my iOS application reject on testflight due to below error. While processing your iOS app, errors occurred in the app thinning process, and your app couldn’t be…
raj kapoor
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Xcodebuild with App thinning in Xcode 10 generates 2 ipas

I have a question regarding app thinning and Xcode 10. When I try to do xcodebuild for my application with exportOptionsPlist, thinning set to iPod7,1, it generates 2 ipas one with [OS 10] and other with [OS 12] [device: iPhone6,2, os-version:…
Gihan
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Best way to implement Bitcode?

I have some questions regarding Bitcode since there aren't many documentations about it. From what I understand (correct me if I’m wrong), the main benefits of Bitcode are: Reduce the size of the app (not the ipa), since it is a part of…
derrinjh
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Minimum deployment target for app slicing to be enabled?

I'm currently building an iOS application with minimum deployment target set to iOS 8. When users with iOS 9 and later download the app through the app store, do they automatically receive the app-sliced version of my app, or do I have to increase…
Andree
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Best way to stream/download large data on first launch

Here is my conundrum: I have a WalkthroughViewController that appears on the very first launch of the app. The app itself has a vast amount of features, one that requires a fair bit of explanation to the average webdev beginner. I have managed to…
JDev
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App thinning issue on Xcode 9.2

Am trying to do app thinning in Xcode 9.2 where I have third party frameworks where some are installed through pods while others manually , am trying to test this so had an ad-hoc distribution profile , now I try exporting through this profile ,…
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iOS App Thinning - How to implement it depending on screen size?

Per default Apple only seems to allow @3x, @2x and @1x as suffixes for images and app thinning. @3x resources seem to be reserved for iPhone 6/7 Plus, even though their screen resolution is smaller than the resolution of the largest iPad Pro - which…
keyboard
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How to reduce the size of iOS games and apps built in Xamarin.iOS?

The link to Apple Developer Guide is: https://developer.apple.com/library/prerelease/content/documentation/LanguagesUtilities/Conceptual/iTunesConnect_Guide/Chapters/SubmittingTheApp.html On that link, they have the section "Submitting the App for…
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How to check App slicing feature in iOS without uploading it to Appstore

I am working on App slicing feature and set all images in asset, i need to check that feature without uploading on Appstore. Is that possible? is there any way by which we can get .IPA file and check it's size or resources.
PJR
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Xcode 7 IPA same size, doubled size on store (TestFlight)

We have rebuilt our Unity Project with Xcode 7. The weird thing is that, once submitted to the App Store and checked with TestFlight, my build jumped from 98 MB to 215 MB (it lowers to about 180 MB when downloaded from iOS 8 instead of iOS 9). The…
Leonardo Bernardini
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How to do proper app slicing for data files in iOS?

I have data file A for iPad 2 and iPad 3. And another data file B for iPad 4 and upper. It is packed data for textures in my special way to load it much faster. I've seen that Asset Catalogs has option Metal 1v2, but does it work for iPad 2/3/4…
Volodymyr B.
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