Questions tagged [3d-modelling]

In 3D computer graphics, 3D modeling (also known as meshing) is the process of developing a mathematical representation of any three-dimensional surface of object (either inanimate or living) via specialized software. The product is called a 3D model.

In 3D computer graphics, 3D modeling (also known as meshing) is the process of developing a mathematical representation of any three-dimensional surface of object (either inanimate or living) via specialized software. The product is called a 3D model.

3D models can be displayed as a 2D image using a process called rendering. 3D models are used in Games, CAD/designing applications, game engines, and in some drawing applications. They are also used in 3d simulations and visualizations.

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An algorithm that automatically fits clothing?

Imagine a client asked you to design a piece of software that would satisfy some pretty rough specs as follows: 1: it will be marketed towards the fashion industry 2: the users will be people that "design clothes and stuff" (there is likely a…
MxLDevs
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Load original lighting for glTF 3D models using three.js like sketchfab.com or windows 3D Viewer

I am facing issue in 3D Modeling. Choose and adjust the light for every glTF 3D Model. Initially, my models look dark. But I do not want to choose light settings manually for every 3D Model. I want to know that there is any way to apply…
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Bones in 3DS max or blender

I'm pretty much grabbing at straws here cause I have no idea what I'm asking, but here is the question. I've been looking at 3D modeling out of pure interest and came across the concept of bones. Now, I am not too sure what bones are even after…
MxLDevs
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How do you move sketches and bodies between components in Fusion 360

In Fusion 360, I've created a bunch of parts (bodies). Foolishly, I've fully constrained them with multiple features (which I may later want to edit) before creating components or each one. Without removing the timeline (and thus losing the…
Danny Staple
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import 3D mesh and output its 2D projections

I have to take input 3D models (can be of format .off, .obj, .pcd) and output the 2D projections i.e, the images like screenshots of that model from various angles. As I want to use them for fine tuning my neural network. So far I have researched a…
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Any way to remove a modifier from multiple objects in Blender?

So, I'm doing a 5,000 frame animation for school (high school film making project, and I just want to look cool) and I just realized, while looking at the final render, that I have a subsurf modifier on some of my grass. Horrible mistake, made by…
ABuzzedWhaler
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Is that possible to draw a line using Openscad by joining different points?

I'm trying regularly to join the different points to draw the straight line in OpenScad. But I could'nt able to find any way to draw the line. But I can able to draw the definite shapes like cubes,spheres,cylinders,etc... So please help me by…
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Guidelines for requesting 3D models for ARKit

I'm going to develop an AR iOS app with ARKit + SceneKit to place 3D content. This will be my first ARKit app and I'm not very familiar yet neither with that framework nor with SceneKit, so I'm reading Apple's documentation and several posts and…
AppsDev
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Change in two 3D models

I'm trying to think of the best way to conduct some sort of analysis between two 3D models of the same object. The first scan is of the original item and the second scan is after it has been put under some load x. An example would be trying to find…
Procrastix
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Voxelize STL file?

Basically, i have a corpus of ~10,000 STL files, and i need to turn them all into 32x32x32 arrays of 1's and 0's (voxels) I already have this script that turns STL files into voxels; https://github.com/rcpedersen/stl-to-voxel , but sometimes even…
Robbie Barrat
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Transferring rig weights from one mesh to another in blender 2.76

I've recently started using blender in order to create my own models for games and such. I have created a model, rigged it, created clothes separately and now I want to add those clothes to my model so that it moves with the rig without the skin…
Amposter
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How to create a collada file from an objects faces' vertices information?

I have a project that requires me to export a model in a .dae Collada format. I am struggling to figure out how to do this. I have been trying to use pyCollada to do so, but I have limited experience with 3D modeling and the file structure is…
Skylion
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Triangulate a surface with vtk from points AND normals

I have a set of points in 3D that lie on a surface and I also have the normals at every point. I would like to generate a surface triangulation with this information. In addition I could tell the algorithm to use what points lie on the boundary if…
Alejandro
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Basic approach to pupil constriction/dilation of eye model in OpenGL

I'm new to OpenGL-ES and looking for the best approach for creating a realistic model of an eye whose pupil can dilate and constrict so I have a plan in mind while running through tutorials. I've made a mesh in blender that is basically a sphere…
digitoxin
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How to export a reconstructed 3D model with texture using insight3d

I am using the open-source structure-from-motion program: insight3D to reconstruct a 3D model from a set of 2D images. I was able to export the resulting model as an VRML (.wrl) file but the texture and texture coordinates were not included when I…
Ken Toh
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