I'm going to develop an AR iOS app with ARKit
+ SceneKit
to place 3D content. This will be my first ARKit
app and I'm not very familiar yet neither with that framework nor with SceneKit
, so I'm reading Apple's documentation and several posts and tutorials that showcase examples.
However, I don't find a clear manual/guideline/document about importing 3D models to be used with ARKit
. Most of the sample code and tutorials I find, including Apple's, already integrate models as .scn
and .png
files.
My project's designers can create 3D models and have asked me what I need for my app. They don't know what I need them to generate to be imported in Xcode for ARKit
, and I don't know what I should ask them for.
Could somebody give me some guidelines about this topic and/or tell me where can I find them?