I made a model target(advanced) of a half sphere for one of my projects where I use a half sphere with some hexagonal holes (5). I used the model target generated using the advanced database and added labels to these 5 spots in Unity. However, when I build my app, It hardly recognises my physical object (and when it does, the labels do not appear on these hollow areas as I did in Unity).
I read according to the documentation, it is not advised to use symmetrical objects like squares, spheres etc.. could it be that since I am using a half sphere, vuforia can't recognise my model target and my overlaid info doesn't show as expected?