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I'm using QT Surface3D graph to plot some 2D/3D data. I need to apply a Texture with some color-scale to my data. the function surface3dSeries->setTexture works only on horizontal surface,

Is possible to apply a texture on a vertical surface? (in order to obtain something like a terrain slice)

I need to obtain something like this: Surface Chart Preview

Stranet
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1 Answers1

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  • Horizontal or vertical is defined by actual transformation applied to the 3d object.
  • We apply the texture to some 3d object with actual position/volume, like mesh.
  • There different kind of renderer [more universal] or mesh [wants texture] and you want PlainMesh.

These all topics to be covered and the implementation depends on exact request.

Alexander V
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  • Hi, thank for your reply. I've edited my question and now you can see a preview of what I need to do. – Stranet May 24 '19 at 10:23