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I am trying to track an object by using vuforia and the headset camera of vive. (Vive pro) using Unity3d. Vuforia lists "Vive" as supported camera. But at the same time a project that is using Vuforia does not work on PC( just target mobiles and tablets ). So how can I build my project to work with Vive. I am confused! It Doesn't support PC and at the same time it supports vive!!! Any solution?? Good day.

Ali Kanat
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EsmaeelQash
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  • where did you see that Vuforia lists vive as supported camera. I checked supported devices i can not see vive in the [list](https://vuforia.com/content/vuforia/en/devices.html) – Ali Kanat Dec 04 '18 at 13:59
  • I saw in the discussions of vuforia. – EsmaeelQash Dec 05 '18 at 05:18
  • I saw it in the discussions of vuforia community. But don't mind. How to run any Eyewear. Is it need pc ? Vofuria doesn't run on pc! – EsmaeelQash Dec 05 '18 at 05:20
  • You would build to Android or UWP. It is explained [here](https://library.vuforia.com/articles/Solution/Working-with-Digital-Eyewear-in-Unity.html) and [here](https://library.vuforia.com/articles/Training/Vuforia-for-Digital-Eyewear) – Ali Kanat Dec 05 '18 at 13:17

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