Development is on Windows, just trying to run THREE.js on html-overlay in Minko, a C++ framework.
My files need to load textures and materials which Chrome and other major browsers block because CORS policy. Outside of the Minko development environment, the files work fine on a normal hosted environment.
The docs lead me to believe if I just host the files normally outside of the compiled Minko application, there would be no issue. (And build_html5.bat doesn't exist)
Here is a debug image:
Running the same files without a webserver in chrome with devtools report similar errors as the image above.