I am totally new to Augmented Reality and Unity 3D. The project that I am working on requires me to load a 3D object onto to the camera only after I select it from a list.
For example, First page will give you a list say Apple, Orange, Mango and when I click on Apple the 3D apple model should appear on the camera.
Can any of you tell me how to load the 3D model from an asset Bundle onto the target at run time ?