I am trying to implement AppWarp into a game I am making. I followed a tutorial exactly as it was written but I am getting about a dozen errors at "NetworkPeer implements". Some of the errors are:
Error: Interface method onConnectDone in namespace com.shephertz.appwarp.listener:ConnectionRequestListener not implemented by class NetworkPeer.
Error: Interface method onDisConnectDone in namespace com.shephertz.appwarp.listener:ConnectionRequestListener not implemented by class NetworkPeer.
And so on...
Any help is greatly appreciated!
public class NetworkPeer implements ConnectionRequestListener, RoomRequestListener, NotificationListener
{
public var roomID:String = "Room";
private var apiKey:String = "API_ID"
private var secretKey:String = "Secret_Key";
private var localUsername = Math.random().toString();
public function NetworkPeer()
{
WarpClient.initialize(apiKey, secretKey);
WarpClient.getInstance().setConnectionRequestListener(null);
WarpClient.getInstance().setRoomRequestListener(null);
WarpClient.getInstance().setNotificationListener(null);
}
private function connect_click(e:MouseEvent):void
{
if (WarpClient.getInstance().getConnectionState() == ConnectionState.disconnected)
{
WarpClient.getInstance().connect(localUsername);
Main.connectbtn.text = "Connecting..";
}
}
}