I am working on an networked application in Android that should be able to communicate with the IOs app. I am using Appwarps multiplayer back-end and there is a function to send and receive data. The function accepts a byte-array, so Initially I thought I could serialize a 'message' object into a byte-array and send that across - however would the IOs app be able to decode this back into the object?
Same applies to the other side, as the IOs app would have to serialize and send the object that Android would have to save back into the object. I guess I don't entirely understand how Byte-Arrays store entire objects and what the methods we use do to get them back to the object.
Any help/advice or linking to a useful article would be useful! (I tagged this question for both IOs and Android, as either side could potentially help)