This is a follow-up to my last question here. I did as advised to weak link both GameCenter and GameKit libraries, and imported GameCenter. However, I still cannot start my application on an actual iPhone (iOS version 8.4).
The runtime error happens at:
let localPlayer = GKLocalPlayer()
The error is:
Thread 1: EXC_BAD_ACCESS(Code = 1, address = 0x20)
P.S.: I have no errors with the iOS 9 simulator that comes with Xcode 7 Beta 4.
Anyone knows if this is a bug with Xcode 7 beta 4 or there is a solution?
Thank you for your attention.