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This is a follow-up to my last question here. I did as advised to weak link both GameCenter and GameKit libraries, and imported GameCenter. However, I still cannot start my application on an actual iPhone (iOS version 8.4).

The runtime error happens at:

let localPlayer = GKLocalPlayer() 

The error is:

Thread 1: EXC_BAD_ACCESS(Code = 1, address = 0x20)

P.S.: I have no errors with the iOS 9 simulator that comes with Xcode 7 Beta 4.

Anyone knows if this is a bug with Xcode 7 beta 4 or there is a solution?

Thank you for your attention.

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