Write the implementation of the function T ComputeMedian() const
that computes the median value in the tree in O(n) time. Assume that the tree is a BST but is not necessarily balanced. Recall that the median of n numbers is defined as follows: If n is odd, the median is x such that the number of values smaller than x is equal to the number of values greater than x. If n is even, then one plus the number of values smaller than x is equal to the number of values greater than x. For example, given the numbers 8, 7, 2, 5, 9, the median is 7, because there are two values smaller than 7 and two values larger than 7. If we add number 3 to the set, the median becomes 5.
Here is the class of binary search tree node:
template <class T>
class BSTNode
{
public:
BSTNode(T& val, BSTNode* left, BSTNode* right);
~BSTNode();
T GetVal();
BSTNode* GetLeft();
BSTNode* GetRight();
private:
T val;
BSTNode* left;
BSTNode* right;
BSTNode* parent; //ONLY INSERT IS READY TO UPDATE THIS MEMBER DATA
int depth, height;
friend class BST<T>;
};
Binary search tree class:
template <class T>
class BST
{
public:
BST();
~BST();
bool Search(T& val);
bool Search(T& val, BSTNode<T>* node);
void Insert(T& val);
bool DeleteNode(T& val);
void BFT(void);
void PreorderDFT(void);
void PreorderDFT(BSTNode<T>* node);
void PostorderDFT(BSTNode<T>* node);
void InorderDFT(BSTNode<T>* node);
void ComputeNodeDepths(void);
void ComputeNodeHeights(void);
bool IsEmpty(void);
void Visit(BSTNode<T>* node);
void Clear(void);
private:
BSTNode<T> *root;
int depth;
int count;
BSTNode<T> *med; // I've added this member data.
void DelSingle(BSTNode<T>*& ptr);
void DelDoubleByCopying(BSTNode<T>* node);
void ComputeDepth(BSTNode<T>* node, BSTNode<T>* parent);
void ComputeHeight(BSTNode<T>* node);
void Clear(BSTNode<T>* node);
};
I know I should count the nodes of the tree first and then do an inorder traversal until I reach (n/2)th node and return it. I just have no clue how.