Is there a standard way to change between scenes in Minko? Specifically, I'm imagining each scene as a different level, and when the user completes some task the entire level changes.
I know I could just update all my meshes and whatnot but this feels poor; is there a way I can build a root node for a new scene and then switch the Canvas to using that root node instead (as well as force a rererender, since all the objects will have changed)?