I am working from Eclipse Luna on Windows 7 and am trying to import the Universal Tween Engine through a local Maven repo.
I am encountering the same error as listed in this question:
Update Gradle references to include maven local jars (libGDX & Tween Engine)
I reasoned that I am in the same ditch as the images reflect my setup based on what the user shared.
The answer and suggestions, though, did not resolve the issue.
When this failed, I decided to try the other option listed in: https://github.com/libgdx/libgdx/wiki/Universal-Tween-Engine, specifically the FileTree Dependency method, but also to no avail (as well as looking over this response why dont i have universal tween engine when setting up LibGDX).
Running the gradlew --refresh-dependencies
works fine, build successful.
Running the gradlew eclipse
cmd returns this output:
Configuration on demand is an incubating feature.
FAILURE: Build failed with an exception.
* What went wrong:
A problem occurred configuring project ':android'.
> Could not resolve all dependencies for configuration ':android:_debugCompile'.
> Could not find aurelienribon:tweenengine:6.3.3.
Required by:
game:android:1.0 > game:core:1.0
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.
BUILD FAILED
Thoughts? If you need more information, I can supply it. I am just not sure what all might be needed.