I've been working on something which involves using the Oculus rift and vuforia. let me explain...
The overall objective is a pretty simple concept, I would like to be able to render the image from the webcam into the oculus rift and be able to detect multi image targets and display 3d models. I have the camera feed going to the rift and its working fine but the 3d model is not being drawn to the correct perspective and it seems to be outside of the oculus vision circles.
I have attached few images which i hope will make it a bit more clear.
When I disable the Oculus and just use the webcam everything lines up perfect as expected.
I think it may have something to do with QCARBehaviour script attached to the target, however I am unable to get anywhere.
Any help would be appreciated.