Hi the following code works when scrolling to either the left or right edges of the screen in my game; however when scrolling to the right or bottom edge of the screen when the edge of the "map" has been reached I am able to see beyond the edge of the map i.e. i am seeing white space i.e. the colour of the stage. Whereas, when scrolling to the edge of the map's left or top edge I am not able to see beyond the edge of the map.
public function scroll_screen():void { //scrolling left, right, up, down
var stagePositionX:Number = container.x+player.x;
var rightEdge:Number = stage.stageWidth-edgeDistance;
var leftEdge:Number = edgeDistance;
var stagePositionY:Number = container.y+player.y;
var bottomEdge:Number = stage.stageHeight-edgeDistance;
var topEdge:Number = edgeDistance;
//horizontal scrolling
if (stagePositionX > rightEdge) {
container.x -= (stagePositionX-rightEdge);
if (container.x < -(container.width-stage.stageWidth)) container.x = -(container.width-stage.stageWidth);
}
if (stagePositionX < leftEdge) {
container.x += (leftEdge-stagePositionX);
if (container.x > 0 )container.x = 0;
}
//vertical scrolling
if (stagePositionY > bottomEdge) {
container.y -= (stagePositionY-bottomEdge);
if (container.y < -(container.height-stage.stageHeight)) container.y = -(container.height-stage.stageHeight);
}
if (stagePositionY < topEdge) {
container.y += (topEdge-stagePositionY);
if (container.y > 0) container.y = 0;
}
}
hope that makes sense, thanks