EnterFrame event is used in ActionScript programming. The main purpose of this event is to generate animations pro-grammatically. This event is triggered based on FPS (i.e Frames Per Second) a term used in animation. e.g. Say FPS=30 fps, then this event will be triggered 30 times per second thus simulating frames.
Questions tagged [enterframeevent]
37 questions
14
votes
7 answers
Flex profiling - what is [enterFrameEvent] doing?
I've been tasked with finding (and potentially fixing) some serious performance problems with a Flex application that was delivered to us. The application will consistently take up 50 to 100% of the CPU at times when it is simply idling and…

Herms
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5
votes
2 answers
in AS3, removeEventListener(Event.ENTER_FRAME) is not working
I have been dealing with this problem for days already. I am at my wits' end!
I can't seem to find a definitive answer anywhere on any of the forums, documentation, etc.
Everything looks fine at first run, or when I load a next level for the user to…

Leo Perez
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votes
3 answers
check keyboard state without using KeyboardEvent in AS3
Is it possible to check for pressed keys without using the KeyboardEvent?
I have an ENTER_FRAME event setup called enterFrameHandler and I want to check within the function enterFrameHandler if any keys are pressed.
normally when using a…

Pieter888
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2
votes
1 answer
AS3EnterFrame event propagation understanding issue
I have trouble understanding the path the EnterFrame Event takes for Propagation.
I understand that Events have 3 Phases: Capturing, AtTarget und Bubbling.
When I look at the flash.events.Event class I see that Event does not Bubble.
If I add an…

user1090755
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2
votes
2 answers
Which Is More Efficient, Embeddeing an FLV or Compiling an FLV to a SWF and Loading it Dynamically?
Recently I took on a rather daunting task of creating an interactive music video for the popular show Ghost Whisperer. I was brought in late in the project and was confronted with a giant authoring file (some 5000+ frames long). The previous…

Howard Zoopaloopa
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2
votes
1 answer
AS3: Loop in enterframe/s
I have 6 objects that have to move randomly and continuously. Is it efficient to enterframe each object seperately or 1 enterframe with loop addressing all objects.
var myObjArray:Array = new Array(); // Contains 6 movieclip objects
for(var i=1;…

Muhammad
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2
votes
1 answer
How can I specify ENTER_FRAME so that the object enters on every 4th frame?
So the ENTER_FRAME property will add an object to the stage on every frame the game runs. If the game is 24 fps, 24 objects created per second. How can I limit that so it will generate an object every 4 frames?

GivenPie
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1
vote
3 answers
AS3 Make enemy move towards mouse
package {
import enemies.Enemy;
import flash.display.Sprite;
import flash.events.*;
public class Main extends Sprite {
// a place to store the enemy
public var enemy:Enemy;
private function handleEnterFrame(e:Event):void {
…

Jonh Taco
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1
vote
1 answer
Making a DragDrop class on as3
I'm making a DragDrop class on as3. I'm trying to make movable movie clips "stick" to a target MovieClip. I've got the basic drag drop and positioning/sticking to work but when I try to create an "easing" effect using Enter Frame, somehow the movie…

chb382
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- 3
1
vote
2 answers
Is there an equivalent of EnterFrame event in Expression Blend/WPF, If not how do we get around it?
i am moving from AS3 and Java to Expression Blend/WPF, but cant seem to figure out how to replicate EnterFrame event in C#, is there a update() or frameUpdate() function.

Ankit
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1
vote
1 answer
Why EnterFrame occurs before refreshing the screen in Flash
Suppose we have an animation in Flash with 1 fps, where each frame has a script that runs 100 ms. As far as I know, the animation in Flash works as follows:
0ms: Begin executing Frame 1's frame script
100ms: Finish executing Frame 1's frame…

Georgii Oleinikov
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vote
1 answer
dispatchEvent or checking variable every frame? What's better in a simple parent-child-relationship?
Say I have a parent- and a child-object. At some point a variable (boolean) in the child changes and the parent needs to notice. Now, is it performance-wise cheaper to let the child dispatch an event once the variable has changed, or to have the…

Moritz Krohn
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votes
1 answer
How do I create automatic scroll for a Parallax then switch to mouse control Event?
stage.addEventListener(Event.ENTER_FRAME, loop, false);
function loop(e:Event): void
{
if(scene.x <= -10 && scene.x >= -9200)
scene.x -= (this.mouseX - 490) * speed;
{
if(scene.x > -10) scene.x = -10;
if(scene.x < -9200) scene.x =…

joemidi
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0
votes
3 answers
A loop in enterframe?
I'm animating a bunch of words in AS3. Because I'm going to be using this on a mobile device, I want to use bitmaps rather than Sprites. So I've created WordObjects, which have a .bitmap property that I can access.
I have the following code, which…

David
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0
votes
1 answer
AS3: Delay Enter Frame Animation
I've got a fade out animation using ENTER_FRAME. I want the fade out to start after 2-3 seconds. How can I create this delay?
txtAlert.addEventListener(Event.ENTER_FRAME,animAlert);
function animAlert(e:Event) {
if(e.target.alpha>0) {
…

Abdulla
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