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I've been trying to make a sort of thruster effect for a spaceship using a particle engine and I can't seem to get the effect i'm looking for. I followed this tutorial for the particle engine: http://rbwhitaker.wikidot.com/2d-particle-engine-1

I want the particle to go inwards rather than out. Something like this but with the particles not a static image:

or something along these lines:

LionSword
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1 Answers1

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Try to change the angularVelocity and the Size for a bigger value.(sorry for my bad english) I dont know how the: public void Update() is working but...try this too:

public void Update()
    {
        TTL--;
        Position += Velocity + 1;//or other value...test it!
        Angle += AngularVelocity;
    }
Danilo Breda
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    I've managed to figure it out but thank you for your suggestion. I took the velocity of the particles and multiplied it by the velocity of the ship which gave me exactly what I wanted. – LionSword Jul 22 '13 at 20:44