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Is it possible to change the default screen resolution list in the Visual Studio Simulator for Windows 8 apps?

user250773
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2 Answers2

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The simulator looks for additional resolution configurations using the following pattern

C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Simulator\12.0\HardwareConfigurations\HardwareConfigurations*.xml

So if you copy the following XML into a file called HardwareConfigurations-SurfacePro3.xml in that folder (you need administrator rights) you get an extra entry in the list allowing you to simulate running on a Surface Pro 3.

<?xml version="1.0" encoding="UTF-8"?>
<ArrayOfHardwareConfiguration xmlns:xsd="http://www.w3.org/2001/XMLSchema"
                              xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
    <HardwareConfiguration>
        <Name>12-2160x1440</Name>
        <DisplayName>12" 2160 x 1440 (3:2, 140%)</DisplayName>
        <Resolution>
            <Height>1440</Height>
            <Width>2160</Width>
        </Resolution>
        <DeviceSize>12</DeviceSize>
        <DeviceScaleFactor>140</DeviceScaleFactor>
    </HardwareConfiguration>
</ArrayOfHardwareConfiguration>

Surface Pro 3 resolution in simulator

Jesper Larsen-Ledet
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    this works for me, strange thing is that even MS employees claims that this can be done - http://stackoverflow.com/a/27008949/351383 – Antonio Bakula Dec 20 '14 at 14:00
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    The simulator is a WPF app so I used Snoop to find the DataContext for the dropdown. Then I used JustDecompile to look around the code to find out where the contents came from. You can also add them to a config section in Microsoft.Windows.Simulator.exe.config if you like. FWIW you cannot extend the list in the device pane in Visual Studio 2013 as that list is hard-coded. – Jesper Larsen-Ledet Jan 05 '15 at 08:07
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According to what I found, it is not possible for now.

From this post, it says "The availability of resolutions in the Palette depends upon the supported resolutions of your video card."

louis.luo
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