I'm developing an app mainly for Surface Pro 2 and 3. Visual Studio 2013 supports Surface Pro 2 well with the simulator (10.6" 1920 X 1080 (16:9, 140%)) but there is now way to simulate the Surface Pro 3 resolution.
The guidelines for scaling to pixel density talk about three scalings: 1.0, 1.4 and 1.8 which are automatically supported.
1.4 is for Surface Pro 2 or a full hd resolution but my Surface Pro 3 shows me also a 140% scaling. I'm wondering why, I've expected a higher scaling. With 140% scaling I have a lot of unused space on the bottom.
Is there a way to set the scaling manually to e.g. 150%? What's best for support the Surface Pro 3 resolution? Is it possible that the Visual Studio simulator supports 2160 X 1440?