I'm trying to load 3D model into scene using Jeff Lamarches python script to export 3D model into Objective C header file in Blender.
I'm using Blender version : 2.63a
Got Lamarche's script from here : https://github.com/jlamarche/iOS-OpenGLES-Stuff
What I did
- Installed the script as it is described in instructions
- Opened blender with default cube
- Tried to export Objective C header file of the default 3D
The header file is generated without any vertex data, any idea why this happens ? Please provide any reference that might help me to load 3D model into iOS GL context with its texture.