Vulkan

Vulkan is a low-level low-overhead, cross-platform API and open standard for 3D graphics and computing. It was intended to address the shortcomings of OpenGL, and allow developers more control over the GPU. It is designed to support a wide variety of GPUs, CPUs and operating systems, it is also designed to work with modern multi-core CPUs.

Vulkan
Original author(s)AMD, DICE (original Mantle design)
Developer(s)Khronos Group (donated and derived variant, as Vulkan)
Initial releaseFebruary 16, 2016 (2016-02-16)
Stable release1.3.277 (February 1, 2024 (2024-02-01)) [±]
Repository
Written inC
Operating systemAndroid, Linux, Haiku, Fuchsia, BSD Unix, QNX, Windows, Nintendo Switch, Stadia, Tizen, Raspberry Pi, vxWorks
Type3D graphics and compute API
LicenseApache License 2.0 and MIT
Websitevulkan.org
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