OpenGL

OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.

OpenGL
Original author(s)Silicon Graphics
Developer(s)Khronos Group
(formerly ARB)
Initial releaseJune 30, 1992 (1992-06-30)
Stable release
4.6 / July 31, 2017 (2017-07-31)
Written inC
SuccessorVulkan
Type3D graphics API
License
  • Open source license for use of the Sample Implementation (SI): This is a Free Software License B closely modeled on BSD, X, and Mozilla licenses.
  • Trademark license for new licensees who want to use the OpenGL trademark and logo and claim conformance.
Websiteopengl.org

Silicon Graphics, Inc. (SGI) began developing OpenGL in 1991 and released it on June 30, 1992. It is used for a variety of applications, including computer-aided design (CAD), video games, scientific visualization, virtual reality, and flight simulation. Since 2006, OpenGL has been managed by the non-profit technology consortium Khronos Group.

This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.