Submarine Commander
Submarine Commander is a simulation video game for the Atari 8-bit family written by Dean Lock and published by Thorn EMI Computer Software in 1982. A VIC-20 port by Gary York was released in 1983, and an Apple II version by Patrick Buckland the same year. The Atari version was re-released in 1985 on cassette on the Sparklers budget label. A version for the TI-99/4A was announced but was not released until 1986 when a third party bought the rights.
Submarine Commander | |
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Publisher(s) | Thorn EMI Computer Software |
Designer(s) | Dean Lock |
Programmer(s) | Atari 8-bit Dean Lock Apple II Patrick Buckland VIC-20 Gary York |
Platform(s) | Atari 8-bit, VIC-20, Apple II |
Release | 1982: Atari 8-bit 1983: Apple II, VIC-20 |
Genre(s) | Submarine simulator |
Mode(s) | Single-player |
Submarine Commander simulates the operations of a German U-boat during World War II. The action takes place in the Mediterranean Sea, where the player has to track down a number of allied convoys and then approach them underwater to attack with their torpedoes. Submarine Commander plays in real time: the actions of the player and those of the enemy convoys occur simultaneously.