OpenSceneGraph
OpenSceneGraph is an open-source 3D graphics application programming interface (library or framework), used by application developers in fields such as visual simulation, computer games, virtual reality, scientific visualization and modeling.
Stable release | 3.6.5
/ January 31, 2020 |
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Repository | |
Written in | C++ |
Operating system | Cross-platform |
Type | 3D graphics |
License | OpenSceneGraph Public License (LGPL based) |
Website | www www |
The toolkit is written in standard C++ using OpenGL, and runs on a variety of operating systems including Microsoft Windows, macOS, Linux, IRIX, Solaris and FreeBSD. Since version 3.0.0, OpenSceneGraph also supports application development for mobile platforms, namely iOS and Android.
As of 2021, the project is being succeeded by VulkanSceneGraph project, a Vulkan-based library. OpenSceneGraph is in maintenance phase since 2019.
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