Metroid Prime 3: Corruption
Metroid Prime 3: Corruption is an action-adventure game developed by Retro Studios and published by Nintendo for the Wii. The seventh main game in the Metroid series, it was released in North America and Europe in 2007 and in Japan the following year.
Metroid Prime 3: Corruption | |
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North American and PAL region box art | |
Developer(s) | Retro Studios |
Publisher(s) | Nintendo |
Director(s) | Mark Pacini |
Producer(s) | Kensuke Tanabe |
Programmer(s) | Frank Lafuente |
Artist(s) | Todd Keller |
Composer(s) |
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Series | Metroid |
Platform(s) | Wii |
Release | |
Genre(s) | First-person action-adventure |
Mode(s) | Single-player |
Corruption is set six months after the events of Metroid Prime 2: Echoes (2004). It follows the bounty hunter Samus Aran, who becomes infected with Phazon by her doppelgänger Dark Samus. Samus works to prevent the Phazon from spreading to other planets while being corrupted by the Phazon.
The player controls Samus using the Wii Remote and Nunchuk devices. The remote is used for jumping, aiming, and firing weapons, while the Nunchuk enables actions such as moving Samus and locking onto enemies. Corruption introduces features such as Hypermode, which allows Samus to use more powerful attacks, and the ability to command her gunship. The new control scheme took a year to develop and delayed the game's release several times. The game was first shown to the public at the E3 2005 trade show.
Like the previous Prime games, the game received critical acclaim, with reviews praising its gameplay, graphics and music, though some were divided on the controls. More than one million copies were sold in 2007. It was re-released in August 2009 as part of the compilation Metroid Prime: Trilogy. A sequel, Metroid Prime 4, was announced in June 2017 for the Nintendo Switch.