Metroid Prime 2: Echoes

Metroid Prime 2: Echoes is an action-adventure game developed by Retro Studios and published by Nintendo for the GameCube. The sequel to Metroid Prime (2002) and the first Metroid game with a multiplayer feature, Echoes was released in North America, Europe and Australia in 2004 and in Japan under the name Metroid Prime 2: Dark Echoes in May 2005.

Metroid Prime 2: Echoes
North American and PAL region box art
Developer(s)Retro Studios
Publisher(s)Nintendo
Director(s)Mark Pacini
Producer(s)
Programmer(s)Frank Lafuente
Artist(s)Todd Keller
Composer(s)Kenji Yamamoto
SeriesMetroid
Platform(s)
Release
November 15, 2004
  • GameCube
    • NA: November 15, 2004
    • EU: November 26, 2004
    • AU: December 2, 2004
    • JP: May 26, 2005
    Wii
    • JP: June 11, 2009
Genre(s)Action-adventure
Mode(s)Single-player, multiplayer

The story follows bounty hunter Samus Aran after she is sent to rescue Galactic Federation Marines from a ship near Aether, a planet inhabited by a race known as the Luminoth. She discovers that the troops were slaughtered by the Ing, a hostile race that came from an alternate dimension of Aether. Samus must travel to four temples to ensure the destruction of the evil Ing, while battling them, wild creatures, Space Pirates, and her mysterious doppelgänger Dark Samus.

Retro sought to differentiate Echoes with a heavier focus on storytelling and new gameplay mechanics. Nintendo launched a viral marketing campaign that included several websites written as if taking place in the Metroid universe. The single-player mode was acclaimed for its graphics, atmosphere and music, though its steep difficulty and multiplayer mode were met less positively.

Echoes received several video game industry awards and spots on "top games" lists by Nintendo Power and IGN. More than 1.1 million copies were sold worldwide. In 2009, an enhanced version was released for Wii in Japan and as part of Metroid Prime: Trilogy internationally.

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