Kelvin (microarchitecture)
Kelvin is the codename for a GPU microarchitecture developed by Nvidia, and released in 2001, as the successor to Celsius microarchitecture. It was named with reference to William Thomson (Baron Kelvin) and used with the GeForce 4 and 3 series.
Release date | 2001-2003 2001 |
---|---|
Architecture | Kelvin |
Fabrication process | 150 nm |
API support | |
DirectX | 8.0 |
OpenGL | 1.2 (1.5) |
History | |
Predecessor | Celsius |
Successor | Rankine |
Support status | |
Unsupported |
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.