Questions tagged [xcode-project]

xcode project settings and project file issues, including code-signing, build configurations, etc

105 questions
3
votes
1 answer

Moving Xcode project onto another machine - How do I handle files referenced from outside the project folder?

thanks for taking a look. I had bought the cheapest Mac Mini I could so that I could do some iOS dev, and my project has outgrown it. So I bought a MacBook Pro! It's awesome, uploading my parse cloud code took 15-20 minutes on the mini, and is…
Jake T.
  • 4,308
  • 2
  • 20
  • 48
3
votes
0 answers

Run a script between compiling and linking

I'm looking for a way to add an auto-generated code to an app, and the code is dependent on the compiled object files. Is there a way to run a script after the source files were compiled, but before the object files are linked? Adding a build phase…
silyevsk
  • 4,021
  • 3
  • 31
  • 30
3
votes
1 answer

Debug configuration file (.xcconfig)

Is there a way of checking whether your xcode project is using the .xcconfig configuration file with which you have supplied it? What I mean is, if there is some way of 'printing' a statement eg debugging, like #warning, #error, printf, etc...? The…
G.Rassovsky
  • 774
  • 1
  • 10
  • 23
3
votes
0 answers

CocoaPods - change name of generated Pods.xcodeproj

Can I change the name? CocoaPods generates a project automatically within my workspace. Why i would want to change its name from Pods is a pretty lengthy story that I'll leave out. Can I do it? I couldn't see an answer in the Podfile documentation…
Matt H.
  • 10,438
  • 9
  • 45
  • 62
3
votes
1 answer

Old-style plist linter

I am writing an application that generates .xcodeproj files. It's generated a .pbxproj file, however when opening it in Xcode, I get an error message, "cannot be opened because the project file cannot be parsed." and nothing more. Is there a…
bobbybee
  • 1,758
  • 1
  • 16
  • 27
2
votes
0 answers

xcconfig has no effect when running 'swift package generate-xcodeproj'

I am creating an xcode proj with swift package generate-xcodeproj. The resulting project has a few targets, that correspond to the dependencies of the project. Some of them have IPHONEOS_DEPLOYMENT_TARGET set to 8.0, some to 13.5, and the…
JonasVautherin
  • 7,297
  • 6
  • 49
  • 95
2
votes
2 answers

Double direct code inclusion in iOS product possibility

Our project at work depends on a dynamic library that is called "LibraryAlpha". Also, our project at work depends on a dynamic library that is called "LibraryBeta". And also, it just so happens to be that "LibraryBeta" also depends on…
Isaaс Weisberg
  • 2,296
  • 2
  • 12
  • 28
2
votes
1 answer

Ruby gem Xcodeproj throws exception on project save

As I was experimenting with Xcodeproj I found an error that might come from misusing the API. Could you please point out what I am doing wrong? require 'xcodeproj' project = Xcodeproj::Project.new("test.xcodeproj") new_target_name =…
farkasseb
  • 580
  • 4
  • 15
2
votes
2 answers

iOS .app file larger than total Xcode project folder

Contains the terminal .app unzip infoI built the iOS app. Total Xcode project size is under 100 MB only. After I built the app, I got the .app build size is nearly 300 MB. Why happen like that. It's also taking a long time (nearly 30 minutes) for…
KAREEM MAHAMMED
  • 1,675
  • 14
  • 38
2
votes
3 answers

Reading GoogleService-Info.plist file gives an error

I got a merge conflict while merging a branch in app.xcodeproj/project.pbxproj file. Conflict was with references related to GoogleService-Info.plist. I followed this answer https://stackoverflow.com/a/2007358/4863339 to resolve the conflict. Now…
Abhishek Harsha
  • 257
  • 4
  • 18
2
votes
1 answer

Integrating Cocoapods with large existing Xcode Workspace

I have recently been working with Cocoapods on my own projects, and would like to incorporate a couple of pods into a project at work. The problem is that our code consists of close to 20 projects stored inside a large workspace, sorted into…
alayers2
  • 510
  • 5
  • 16
2
votes
2 answers

Is there a way to prevent OpenGL profiler to be attached to my application?

I wonder if there is a way to prevent "OpenGL Profiler" or "Instruments" to be attached to my application, because it reveal some shaders/process I would like to keep hidden.
vtruant
  • 273
  • 1
  • 12
2
votes
1 answer

In Xcode, how can you check environment variables to know which build configuration or scheme you have selected?

From my script in "Run Script" under the Project > Target > Build Phases is there a way to know which build configuration you have run I want to copy some private bundle files if it's the Debug build config, but not copy them if it's the Release…
jpswain
  • 14,642
  • 8
  • 58
  • 63
1
vote
3 answers

iOS Modularization - Is a scheme required for a Xcode project [framework] that's imported into the main app Xcode project?

I have been creating Internal (local) Swift Packages and then creating frameworks that import those packages as modules to help create service providing [public] classes and structs. Said frameworks are then imported into the main app Xcode project…
1
vote
0 answers

Two .xcodeproj files in one project. Unable to determine which one to remove and how

Iam having two .xcodeproj files in one project, While running via VSCode, i am getting this error/message Launching lib/main.dart on iPhone 13 Pro in debug mode... lib/main.dart:1 ProcessException: Process exited abnormally: Command line…
Ujjawal Maurya
  • 462
  • 5
  • 17