Questions tagged [vrml]

VRML is a 3D markup language implemented as a browser plug-in.

VRML (Virtual Reality Modeling Language, pronounced vermal or by its initials, originally—before 1995—known as the Virtual Reality Markup Language) is a standard file format for representing 3-dimensional (3D) interactive vector graphics, designed particularly with the World Wide Web in mind. It has been superseded by X3D.

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PyVRML97 needs an older version of PyOpenGL

So I set up a virtualenv, with system-site-packages on, called vrmlmol. Inside the vrmlmol env I installed yolk with pip. Here is the output- (vrmlmol)debanjan@thinkpad:~/vrmlmol$ yolk -V PyOpenGL PyOpenGL 3.1.0b1 PyOpenGL 3.0.2 PyOpenGL…
Debanjan Basu
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3ds max material shows in render but not vrml export

I created a model of a bottle in 3ds max, and used a raytrace material (in Materials -> Standard -> Raytrace, not the raytrace map). Everything looks great in the 3ds max render, but when exported to vrml, all that shows up is the default blue…
Magg G.
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WebGL - looking for a way to save json model to vrml format

Basically I have a model(created dynamically using some inputs) on webgl in the form of array of vertices and an array of indices(indicating the surface to be drawn using the vertices from array of vertices). An array of colors of the vertices. I…
kck
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How to get reflection and shadow in VRML.How to get reflection and shadow in VRML

I am using 3ds Max for modeling and then export it to VRML. Presently I am getting shaders,texture and material. Is any method to get reflection and shadows in VRML? Thanks Arun
Arun
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VRML IndexedLineSet thickness

I want to increase the IndexedLineSet thickness here is my code: geometry IndexedLineSet { coord DEF Line Coordinate { point [0 0 0, 0 0 0] } coordIndex [ 0, 1, -1 ] } I have tried lineWidth but it doesn't work is there…
Nabila
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can we reappear the shape by touchSensor in VRML?

I have two Shape. It's called Shape1 and Shape2. And a TouchSensor. Can I make the Shape2 disappear when I touch to Shape1? And touch to Shape1 again, Shape2 will reappear? Thank you for helping me!
Ngo Kim Huynh
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VRML Wall with a window

I'm trying to make a model of a wall with a window in the middle using an IndexedFaceSet and I have no idea how to accomplish that. here's my code: #VRML V2.0 utf8 Shape { appearance Appearance { material Material { …
alexg
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How to stop TimeSensor in VRML

I'm studying VRML as a beginner. I have a problem with TimeSensor that need help. This is my source code DEF time TimeSensor { loop TRUE cycleInterval 2 } DEF C11 Transform { translation -3 0 0 children [ Shape { geometry…
Ngo Kim Huynh
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3D VRML viewer Fish-eye camera

I'd like to view some 3D VRML objects in a VR world through a fish-eye (barrel distorted) camera view. Any suggestions on terms to search for, places to start reading? I've looked into Blender and OpenGL briefly. I need to be able to specify the…
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Convert Cortona VRML to X3D

I want to convert a VRML file exported from RapidAuthor to X3D, so that X3DOM can read it. Problem : Cortona VRML is extended ; I tried many software (aopt, X3D-Edit and Meshlab for ex.) but none could convert it (it crashes or just cannot…
Rolintocour
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disable rotation of shape

I have two shapes and I want to disable the rotation of one of theme. What's the best way to do that? # A Cylinder Shape { appearance Appearance { material Material { diffuseColor 0.75 0.5 1.0 specularColor 0.7…
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Viewpoint for X3D Centering

Can anyone please help me in calculating center of rotation and position of a X3D object? I've noticed that aopt tool by InstantReality adds something like: The result is nice,…
Jumpa
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how to install openVRML in Snow Leopard?

I have tried macports: port install openvrml Also tried fink (with unstable tree configuration) fink install openvrml6-xembed-dev and both failed. Also tried downloading the source form Sourceforge and don't know what do with those sources.…
nacho4d
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Suggestions for Catpart to VRML Converter

I'm looking for a converter from catpart to VRML. Does anyone know a good one?
Phipps
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What is the string representation of the IEEE 1xxx floating point format, and how do I output it?

I am trying to output flouting point numbers from c# in the format used by VRML 2.0. According to the vrml spec, this is double-precision floating point number in IEEE 1xxx floating point format (see 2.[IEEE]). [IEEE]: ISO/IEC 9899:1990…
HugoRune
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