Questions tagged [unreal-engine5]

Unreal Engine 5 is a game engine created by Epic Games, currently in Early access phase. Use this tag for programming related questions. For non-programming related questions, use https://gamedev.stackexchange.com/.

Unreal Engine 5 (UE5) is a game engine created by Epic Games.

Gameplay and engine programming is done in C++ and Blueprints.

Resources

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Unreal Engine is not opening after first installation

After installing Unreal Engine and launching it, I got this error message: A Unreal Engine Process Has Crashed: UE- Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address…
Adude
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UE 5.1: Everything works, then you restart the engine, nothing works

Working on a client project. Got so much stuff done. Everything works great. Created a build, it works perfectly. Then I shut down my laptop, the next day I boot it up and everything is broken. zero changes were made to the project. This is the…
Max
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Analyzing audio in C++ / Unreal Engine 5 without plugins

This project is done in Unreal Engine 5. I would prefer doing this in C++ instead of Blueprints, but I'm open to any ideas. I am trying to take an audio file and create the data needed to make an audio waveform (sample image of audio waveform…
Bob
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FPointDamageEvent error "incomplete type is not allowed" (Unreal Engine 5.1)

The instructor in the C++ course I'm following used this code here, and I copied it exactly:Code the course instructor used But I get this error. Not sure what to do. I know that the instructor is doing this in 4.27 and I'm doing it in 5.1. Did…
Belfast
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Where should i store score variable?

I'm working on my multiplayer game. The game is about pvp, you can shoot your friends and all stuff like that. I decided to make a score widget, which would show who is better. You might have seen something similar to what I'm talking about in fps…
Kokapuk
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Gimbal lock fix in 2D space for turret cannon

I'm having a nightmare issue with Unreal and gimbal lock screwing with rotation in 2D space. I have a turret with a cannon that follows the player, but when the player jumps over or is on one side vs the other of the turret, the cannon "flips" if…
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How do i use parameters with constructors?

I am programming in ue5 and i was creating a spatial hash. i needed to have a declared cell size for the hash, and i decided to use the constructor Here is a similar code HSpatialHash.h UCLASS() class xxx_API UHSpatialHash final : public UObject { …
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Shading/ environment on unreal engine 5

Someone know how to do this shading / post processing like this picture on unreal engine 5 please ? enter image description here thank you nothing for the moment
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Unreal Engine 5 macros FORVALUE (DETECTED_MEMBER, CheckField)

Unreal Engine 5 Macro code solve the problem of reading a variable from an array of int32 Ids template< class T > static bool IsArray(T A){return std::is_array::value;} template< class T > static bool IsStruct(T A){return…
Dreia Ria
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Unreal engine Abstract class example c++

i have been looking for quite some time online for a good Abstract class (UCLASS(Abstract)) example but haven't came accross a good one yet. Is there anyone with a good Link i can goto or Anyone who could show me a simple example, i would appreciate…
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Tile a FBX in Unreal Engine

I have a tile FBX I designed that you can see down below. The goal of this tile was so that, like in other engines, I could have it tile itself when made larger rather than copying and pasting each individual tile and making unnecessary clutter. I…
Aarav Dave
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How to write a macro to convert member function to a string of its name?

I want to write ProgressFunction.BindUFunction(this, NAMEOF(&MyActor::HandleProgress)); instead of ProgressFunction.BindUFunction(this, "HandleProgress"); where BindUFunction's second parameter can only accept TCHAR*. Question How to define NAMEOF…
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how to get callback of datasmith runtime?

I'm using unreal blueprint of datasmith to load revit model in runtime. but i don't know out how to emit callback when the model has been load and rendered. the "Datasmith Destination Actor" has a property of progress, i try to watch that property…
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Package project: Linux vs LinuxArm64

What is the difference between Linux vs LinuxArm64? Linux - is 32 bit?
Amazing User
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Input witch speech recognition in UE5?

did somebody know how to use speech recognition in unreal engine 5 as a Input like if I say go left, the character go also left? Or exist any tutorial for that?