Questions tagged [tripleplay]

Triple Play is a collection of game-related utility classes that can be used with the PlayN library on all of its myriad platform targets.

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Tripleplay Button: Image button with transparent background

How can I make an image button with transparent background? The default background is grey color, I created the button with empty text and setIcon, something like this: backButton = new Button(); //"Back"); backButton.setIcon(backIcon); …
mamamia
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How to detect Swipe in a PlayN app

I'm trying to detect a swipe gesture on a game developed with PlayN and Tripleplay libraries. I did some experiment using tripleplay.gesture package but I don't understand how to use it. Is there any example? Thank you Giovanni
Gio
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PlayN : add TriplePlay text field to a spefic position

I have a simple background layer: @Override public void wasAdded() { super.wasAdded(); Image bgImage = PlayN.assets().getImage("images/Welcome.png"); ImageLayer bgLayer = graphics().createImageLayer(bgImage); …
Majid Laissi
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native input text with PlayN

Is there anyway to create an input text that opens the device target's native keyboard ? (from the bottom screen of iOS and Android devices). I tried tripleplay.ui.Field field = new Field(); But it only shows a pop up with a native text…
Majid Laissi
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Drag a PlayN/Tripleplay widget without recalculating layout

I like the Tripleplay UI layout for the PlayN framework, but can I sometimes disable the layout calculation so I can move things around or change a widget's text without triggering a layout calculation? For example, I created a simple screen with a…
Don Kirkby
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How to get a Borderlayout to fill its container?

I am a GWT programmer trying to get to grips with using PlayN with Tripleplays gui library. Having a little bit of trouble working out how to get a border layout filling up all the space of its container. (presumably with the middle space expanding…
darkflame
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Efficient toggling between two screens (tripleplay.game.Screen)

In my application I need to switch frequently between two main screens (tripleplay.game.Screen) In order to toggle between the two screens, I always keep one Screen on the tripleplay.game.ScreenStack and I push/remove the second Screen to/from…
Gio
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Snapshot 1.8 dependecies error on tripleplay examples

i'm trying to run the tripleplay examples in my eclipse (https://github.com/threerings/tripleplay) but it always sows me te same error during installation: Failed to execute goal on project tripleplay: Could not resolve dependencies for project…
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Change VECTOR_OUTLINE Color in playn

I am trying to create a label with a black outline in playn with triple play. This code creates a label: new Label("Label").addStyles( Style.COLOR.is(Color.white.getRGB()), Style.OUTLINE_WIDTH.is(5f), …
Smotko
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